Commando Archive
Thread: Commando Xp bug?
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Zarrin465
Sun Apr 18, 2004 6:01 pm
#1
Ok i'm perplexed, I'm nearly master commando and have been getting really cruddy xp. Dont count me for a newb. I killed 3 Giant Crystal Snakes ungrouped 3 different weapons. Note this is ungrouped xp.
1)Rep blaster-spammnig health shot 2 = 3500 Pistol xp
2)Launcher Pistol-spamming health shot 2 = 2800 HW xp
3)Flamethrower-spamming flame single 2 = 2600 HW xp
Anyone care to explain the rather large dropoff in xp? I understand why 2 and 3 are diff. (Burns take more out of health than a bleed). My question is where is my 700 HW xp from trial 2vs 1. Or the 900 HW xp from trials 3 vs 1.
Also I tried this similarly on dathomir
I recieved approx 2400 for a rancor yet 2800 for a male brackaset, using the flamethrower.
I'm 4/2/4/3, and it doesn't take more than 1min to kill most things.
Is anyone else barely able to break 3000 HW xp per kill? I know I am hardy breaking it
RazerWolf
Sun Apr 18, 2004 6:18 pm
#2
Heavy Weapon XP can never break 3100 XP. 3k is roughly the hard cap on it. Not quite sure of why though.
Zarrin465
Sun Apr 18, 2004 6:21 pm
#3
ok thank you, its dumband should be unnerfed. Devs! I'm looking at you!
RazerWolf
Sun Apr 18, 2004 6:25 pm
#4
Mebbe. Commandos need less XP to get to master than other professions though. Like 250K less XP.
LordSwany
Sun Apr 18, 2004 6:34 pm
#5
Yeah, but only one Commando tree is worthwhile, unlike most other proffessions.
Teigen
Sun Apr 18, 2004 6:35 pm
#6
Another strange thing about HW xp is that you will get full XP for a low level mob no matter what level you are. Even at master commando you will still get around 100 XP for shooting something like a rill, while every other combat profession will see a strady decrease in XP before finally reaching a point where they stop getting any XP at all from theese mobs.
Nadev
Mon Apr 19, 2004 1:16 pm
#7
Zarrin465 wrote:
Ok i'm perplexed, I'm nearly master commando and have been getting really cruddy xp. Dont count me for a newb. I killed 3 Giant Crystal Snakes ungrouped 3 different weapons. Note this is ungrouped xp.
1)Rep blaster-spammnig health shot 2 = 3500 Pistol xp
2)Launcher Pistol-spamming health shot 2 = 2800 HW xp
3)Flamethrower-spamming flame single 2 = 2600 HW xp
Anyone care to explain the rather large dropoff in xp? I understand why 2 and 3 are diff. (Burns take more out of health than a bleed). My question is where is my 700 HW xp from trial 2vs 1. Or the 900 HW xp from trials 3 vs 1.
I have broken 3100 exp all the time, killing pikets and such. From my understanding each weapon has its own exp modifer on it, the better the weapon class the less exp you gain for using it. (note this is defualted to each weapon type not quality of the weapon).
So being the flamethrower is the most powerful weapon type you tested it gets lower amounts of exp, if you went back and killed those thing with a CDEF pistol, the amount of exp you gain would be more then the Reb Blaster.
Now why this is like this I have no idea.
ShakariPsy
Tue Apr 20, 2004 9:24 am
#9
RazerWolf wrote:
Heavy Weapon XP can never break 3100 XP. 3k is roughly the hard cap on it. Not quite sure of why though.
I have had 3.4k recently but if u get a large drop on exp its the DOT doing a lot of dmg and taking away your exp as u don't get exp for DOT anymore
Mikail_Ledeuar
Tue Apr 20, 2004 11:09 am
#11
I got over 6k regular on my way to swordsman, but have been capped on commando xp for nearly 6-7 months now
One thing I might recommend is if you find a creature that has a high tendancy to give you good xp, find some ormachek and bring it with you. On my server I can generally get 20 grants of 5% bonus xp every 40 minutes or less if it's properly made/BE modified. It is somewhat hard to come by sometimes, but if you know a good chef, bug him for it
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