Commando Archive
Thread: crappy end to tonights session
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eakop
Mon Jul 21, 2003 5:07 pm
#1
Yep, lowland salt mynocks....or riverside mynocks have 100% heat and 100% energy. I lvled my way to tk novice on them wayback when by flame stacking and going unarmed (way back before the flame nerf).
-eakop-
Dafushpu
Wed Apr 21, 2004 4:49 am
#2
i was running imp missions on lok and earned a good chunk of money and got some decent combat xp. on my way back to my guild hall to log out i stumbled across a mynock lair. i thought i would make quick work of it until 2 larger mynocks spawned (i cant remember their names) but they wouldnt take damage. the flame dot worked but that was it. i examined one of them and saw they had 100% resist to heat and acid. i had left my launcher pistol in my other back pack at my house and the only pistol i had was an fwg5. so an acid rifle and 2 heat weapons were all i was carrying. i put a flame dot on the other one and went unarmed to take them down.
all the other mynocks in the lair were only 20% heat resist. if i had not been fully buffed and wearing brand new armor, i would have died for sure. it took me forever to take these 10k ham mynocks down without any weapons at all.
talk about a crappy mob for a commando to face.
RazerWolf
Wed Apr 21, 2004 6:57 am
#3
Commando needs a worthwhile Energy weapon. Every other Class has either Energy or Kinetic as their Main weapons. There's 80% of the melee weapons, Rep Blasters, Laser/Elite Carbines, T21s, and not a Single MOB in the game that you can't kill with either Energy or Kinetic. We need a Repeating Blaster.
eakop
Wed Apr 21, 2004 7:28 am
#4
Yep, lowland salt mynocks....or riverside mynocks have 100% heat and 100% energy. I lvled my way to tk novice on them wayback when by flame stacking and going unarmed (way back before the flame nerf).
Rivl
Skeptic666
Wed Apr 21, 2004 7:46 am
#5
Ya We need more of a range of damage types. A commando is sapose to be versatile (thats spelled wrong aint it) (and yes I used the word aint bite me) and should be able to come out on top on most situations. We need a energy wepon and a desent acid wepon that way we would have 3 types ( i dont include the LP cuz that only works on Durnis and Buterflies.
Radar-X
Wed Apr 21, 2004 9:37 am
#6
I was out on Lok last night as well...the sulfur mynocs do have 100% resist and I don't think my flame DOT was working on them at all. The riverside I think it was had 40 or 50% resist and because their HAM was so low flamethrower was still useful. The salt mynocs are like 20% resist and which isn't even relevant because of their HAM. Best advice which I learned hunting rancors...don't ever leave home without your launcher pistol unless you got another skill. In fact get another skill. The launcher pistol is crap even with pistoleer. I can usually do as much damage with a DX2.
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