Commando Archive

Thread: commando vs. bounty hunter

SarlaccFodder
Wed Oct 15, 2003 11:18 am
#1

I have a character who is close to qualifying for both Novice Commando and Novice Bounty Hunter. I am primarily a solo PvE player. I am wondering what experiences others have had, to help me decide which path works best for a solo PvE player. Both professions have weapons and specials that are appealing, but I was curious what the community had to suggest. Thanks!



--
Moloch the Trandoshan Master Commando, Retired/Novice BH
Radiant

Vicktar the Mon Calamari Master Artisan/Novice Droid Engineer
Intrepid
Visit Vicktar's Droid Shop in Idlewind Springs, Naboo (-219 627)
Melisma
Wed Oct 15, 2003 3:19 pm
#2

For solo PvE your best bet would be to turn this into **edit** wars and get some CH in order toget yourself a tank for either of those two professions. The reasoning is thus:


Flamethrowers (Commandos) and the Light Lightning Cannon (LLC - BH) take a 2.5x dmg penalty from melee attacks (For some reason, they are treated like rifles). With this being the case, should you use any of those two weapons and NOT take down your enemy insanely fast, you are dead.


Should you not want to get a pet (Although Non-CHs have a list of pets they can use that are decent), here is the basic rundown of each class.



Commando


Grenades - Buggy, expensive. AoE is not a good thing against mobs unless they are occupied (pet), or weak, as otherwise you will die with 3+ mobs aggroing you.


Heavy Charged Weapons - Expensive as hell. Powerful, but horribly inaccurate. Useful mainly in PvP.


Flamethrower - Only decent weapon. Beware: Even at Grenadeer (Flame 4), using FlameSingle2 will give you a 9 second delay until your next attack. That is 9 seconds where the mob can run up to you and smack you for 2.5x damage.


Acid Rifle - Sucks.


Pros: Flame (This is a DoT that currently can only be cured by time (Tested), and jumping into water (Seems to work some of the time). However, by the time the DoT does its thing, you will most likely be dead. Indeed, this is most worthwhile in PvP.


Cons: Everything else I just mentioned.



BH


Investigation Line: Buggy, tedious, unrewarding line. You spend most of your time waiting for shuttles to travel to the planet your mark (target) is on. Sometimes the marks are white (on the radar), meaning they are unattackable, so that you have wasted an hour or two of your life and about a thousand credits.


Carbine Line: Against humanoid mobs, there are reports that the Dizzy + KD combo works again. If this is the case, the carbine line is not that bad, as there are some useful skills that Dizzy and KD. The only problem: Dizzy + KD doesn't seem to work on animals.


Pistol Line: I do not remember this line off-hand. I know eyeshot is awesome for PvP, but I don't know if Eyeshot is still here or in the master BH line. Regardless, there are some decent skills for PvE, although nothing too overpowering.


LLC - Ah... Here is a line that once was horrible, then was godly, and now is somewhere between, but more towards horrible. Unlike the Flamethrower, it does not suffer from a 9 second delay. In fact, an Avenger (Lvl 4 LLC) can spam LS2 pretty much every 2 seconds with a good LLC. The damage is here, but again, if you don't kill the mob before it hits you, enjoy the ride back to the cloning center.


Pros: Wide variety of moves for a lot of different situations, though is primarily effective against humanoid mobs and PvP.


Cons: LLC now takes extra damage, Investigation is a pain, and mastering the profession is very limiting, as you only have 33 skill points remaining.


That's the basic rundown of the two classes.

InvictusPrime
Sat Jan 31, 2004 2:50 pm
#3

As I am just about Master Marksman, I am trying to decide.. which is more powerful in the game, commando or bounty hunter?



Unclear your future is... I see some kind of FLAMETHROWING NINJA SNIPER
BothanPilot
Sat Jan 31, 2004 4:16 pm
#4

I have no clue about comandos but....
BH are not really so bad its just that ...THE DEVS NEED TO LISTEN TO US DAMNIT!!!!!! THEY NEVER LISTEN TO US!
BH have not got any fixes other than "Mission investigation xp" fix

we just get nerfed to hell and beyound.....
pffft organic system of jedi control....

Our droids are broke....jedi missions are broke....jedi no longer have perma-death.....

you will need a comando to post about his profession to make to decide though.....



See me now, I was another,
Mean and vicious, fast and clever,
see me now, you would not dream,
The food I ate, the food that screamed,
BothanPilot
Sat Jan 31, 2004 4:17 pm
#5

Hey...i said DAMNIT!!! without it being filtered!?
WTH?!!!
haahahahahahahhahahahahaahahahahhahahahhaahahhhahahaah
fear my BH skillz
lets see boba do that



See me now, I was another,
Mean and vicious, fast and clever,
see me now, you would not dream,
The food I ate, the food that screamed,
Deathfire
Sat Jan 31, 2004 4:21 pm
#6

I beat a Master Commando a couple of days ago in combat. We both had buffs...unfortunately the guy got a burn on me before he went down, so as I went to deathblow (he was a overt rebel.) I got incapped due to the burn. Friendly covert imp stimmed be back up, and I quickly got the db off . Ofcourse the burn got me afterwards...but still . Incidently I am only at 3,0,4,4 at bh-not a master yet.



~"You are Just a puppet...you have no heart...and cannot feel any pain"~Sephiroth
BothanPilot
Sat Jan 31, 2004 4:26 pm
#7



Deathfire wrote:
I beat a Master Commando a couple of days ago in combat. We both had buffs...unfortunately the guy got a burn on me before he went down, so as I went to deathblow (he was a overt rebel.) I got incapped due to the burn. Friendly covert imp stimmed be back up, and I quickly got the db off . Ofcourse the burn got me afterwards...but still . Incidently I am only at 3,0,4,4 at bh-not a master yet.




that reminds me....I beat a comando a while back.A trandoshan he useda flamethrower i used my LLC.I beat him
but i got burned.Sevral other people fought him and one..TKA i think beat the snot out of him in like 3 secounds.The TKA was a....bothan...with a AFRO! he said it was the power of the fro....lol

fro power activate!



See me now, I was another,
Mean and vicious, fast and clever,
see me now, you would not dream,
The food I ate, the food that screamed,
CivicBountyHunter
Sat Jan 31, 2004 4:48 pm
#8

IMO with in reason the better player is going to win. However the BH has an advantage due to the states he/she can land. I have survived a good flame flame many times, pixie/food/buffs help tons w/it, unbuffs the flame is prob the only big threat. But if you let anyone get >15m (unless you are trying for a LLC shot) you deserve to die.


Colmoli Wyaa


<SFI>Commander






~Major Colmoli Wyaa ~FS Ranged Jedi Hunter~

-- Squad of Destruction -- Commander --

Wyaa Clan Loot vendor @ -4200, 6740 Imperia, Naboo
Proud Old School Bounty Hunter Scum
SolidGrail
Sat Jan 31, 2004 7:12 pm
#9

As a former Master Bounty Hunter I will tell you commando is FAR FAR FAR better, why you ask?


Because they can also Master Teras Kasi or dabble in Pistol + Smuggler. Last Ditch Hurts comming from a Launcher pistol.


Commando is far better in pve also, without any added profession.


nikazza
Sat Jan 31, 2004 10:03 pm
#10

i like commando, what ever you set your mind to kill is dead with commando. those BHs were in situations that favored them, rather than the commando, it is very hard to live through a 1on 1 fight with a commando. with the exceptoin of brawler professions. you may be able to kill a comando but he will put a burn on you if he is good and does not get kited. the commando SHOULD hide behind a building and the second they get within 15 m they are a. either 1 shot one kill or b. they kill the commando and then burn to death with 600 wounds.



way better in PVE for commando, and in pvp, a commando is a lot more useful in full scale battle.





____Nikazza -DFR-__________________________________
FLURRYELDER JEDI
---Fleas arent just for Wookies---

Vendor: Kadaara 5850, 6300

NikaGarr - Trader (Domestics)
little-nikky - Bounty Hunter
Sheevo
Sat Jan 31, 2004 11:13 pm
#11

I am an Expert Commando that is soon to become a Master Commando. Now you asked which is better BH or Commando? In what sense do you ask? If PvE I would say a Commando is best. PvP I would put my money on a BH.


With that being said, both professions have been Nerfed to all kindom come by the devs that do not seem to have a clur what to do. All I can imagaine is a teenage kid sitting in front of the computers at SOE and pushing and clicking buttons to see what they do. I am baffled by this.


Now, if you want a tough PvE god, make a hybrid. You can forget EVERYTHING in the Commando profession except for the falmethrower tree. Every other skill is USELESS! I am only becoming a master Commando for roleplaying purposes. A 0-0-4-0 Commando is just as tough as a Master Commando. Pathetic. Try this build for a badass PvE and PvP character.


Master TKA

Commando 0-0-4-0

Fencer 4-0-0-0

Pistoleer 0-0-4-0


TKA is the king of all PvE professions atm. I would recommend jumping on the bandwagon as soon as possible. Someday, SOE is bound to accidentally stumble across this profession and realize exavtly how powerful these guys are. Until then, take advantage of this! With the above build, you will have amazing defenses and be deadly as well with your flamethrower and also with your Launcher Pistol spamming Fan Shot which is just sick to see that damage take place.



GreenII
Bio Engineer
Starsider Server
/waypoint -4771 3419
garvin
Sat Jan 31, 2004 11:24 pm
#12

Commandos have nice power, but the power comes with much restrictions...namely slow speed and 16m range on their specials...


Right now as the Commando profession exists, the only really worthwhile tree is the Flame Tree...Someone with flame4 only is just as powerful as a Master Commando. I'm a Master Commando but I advise anyone not totally interested in becoming a Master Commando that they should only get the Flame Tree and spend their other skill points where it would be more worthwhile...


The other trees are useless since Heavy Weapons are consumable are either to hard to craft (equaling short supply and higher proces) or they aren't worth it to use...


Grenades are too high on HAM cost and usually cause more damage to the user then the target.


The Heavy Acid Rifle is completely broken (specials and such) and the actual weapon is just a weaker version of the Flame Thrower with no DoT...very rare to see a Commando ever use this...


Both Commando and Bounty Hunter and in desperate need of love and attention from the Devs...but the BH profession has one thing that helps them beat a Commando everytime...the Commando's best move (the Flame DoT) can only be done within a 16m range, where as BH's can fire ranged specials...so a BH can successfully beat a Commando by just staying out of range and kiting the Commando to death...Thats exactly how BH's beat Commandos more often then naught....




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Asudai
Sun Feb 01, 2004 2:12 am
#13

I think that being a comando with full Flamethrower skill treemixed with medic full Pharmacology tree and master TKA would be the king of anything. Knockdown, flame, heal, and repeat.....that is where it is at. Also, commandos can basicly go anywhere and survive if you are smart.



"When I was born, I was so ugly that the doctor slapped my mother" Rodney Dangerfield R.I.P.
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