Commando Archive

Thread: Suggestions for Commando Combos?

DarthShaky
Mon Jun 14, 2004 8:27 pm
#1

I am going to Master Commando and then I am trying to decide what goes well with it. I have thought about Teras Kasi Master. What else do you guys suggest? Any good combos out there that you all like? Please post with the benefits of each. Thanks.
Vagrantprodigy
Mon Jun 14, 2004 8:43 pm
#2

TKM/Pistoleer 0/0/0/3. You get lots of defense, can regen wounds, can powerboost, and get some speed for the lp.

Master Pistoleer/TKA 3/0/0/0. You get powerboost, and become good with the lp. Everyone near you will hate you for using the lp though.

Master Pistoleer/TKA 0/0/0/3. You get defense, and get to use the lp.

Master Rifleman. You will never use Commando weapons until the Combat balance if you do this combo.



Vagrant' - Trandoshan Commando- Test Center Jein - Zabrak BH/Commando- Starsider

Bring back Tyrant!!!
Ster
Tue Jun 15, 2004 11:45 am
#3

I am currently MCom/TKM/Pistoleer 3000


I got TKM for the obvious defensive bonuses and help in PvP. I am still testing my choice in Pistoleer 3000, however it is working out for me. Basically it gives me a +60 to dodge, and combined with the dodge boosting food is not too bad.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
ghola_flurry
Tue Jun 15, 2004 11:55 am
#4

I was under the impression that the dodge bonus was only applied when you had a pistol in your hand.



-----
-Ghola Talax :: Master Weaponsmith, Master Doctor - Minister of Business Affairs for Talon Morte
-Bishamonten Talax :: Proud Member of C-III and Citizen of Talon Morte( Formerly Triconica )
-Menelaus :: Commando on TestCenter1
Ster
Tue Jun 15, 2004 1:06 pm
#5






ghola_flurry wrote:
I used to have a Master Brawler, Master Fencer, Master Swordsman, TK 4003. When I had a fencing weapon, you couldn't touch me very often. As soon as I picked up a Swordsman Weapon or my VKs, I was very touchable. If this is proof, I'm not sure. It's just an observation I made.






It would be nice to run some tests on this. In the meantime, is there anyone else that is knowledgeable on this subject?




Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
Ster
Wed Jun 16, 2004 12:21 am
#6






ghola_flurry wrote:
I was under the impression that the dodge bonus was only applied when you had a pistol in your hand.





Not that i know of, but I could be wrong. It is the exact same dodge that you get from fencer. So unless they say, "you only get it if you have 1-handed weapon or pistol equiped", i would assume it is just another mod like ranged and melee defense. Such as, you get ranged and melee from Commando as well as TKA, but they stack and are used the same. Again if I am wrong someone can correct me, but I believe it still applies no matter what is equiped.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
ghola_flurry
Wed Jun 16, 2004 12:29 am
#7

I used to have a Master Brawler, Master Fencer, Master Swordsman, TK 4003. When I had a fencing weapon, you couldn't touch me very often. As soon as I picked up a Swordsman Weapon or my VKs, I was very touchable. If this is proof, I'm not sure. It's just an observation I made.



-----
-Ghola Talax :: Master Weaponsmith, Master Doctor - Minister of Business Affairs for Talon Morte
-Bishamonten Talax :: Proud Member of C-III and Citizen of Talon Morte( Formerly Triconica )
-Menelaus :: Commando on TestCenter1
DukeRith
Wed Jun 16, 2004 8:06 pm
#8

as far as i can tell, dodge is like any other defence, it works no matter what what wepon your holding.
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