Commando Archive
Thread: If there was to be a new weapon, what would you have?
Or a "brain-freeze" gun. Prevents people from using mind-drain specials
ideal range:30m
speed 5.1 (without slice)
min dmg: 523
max dmg: 1320
damage type : blast
weapon fires 30 rounds a minute then RECHARGES for another 30 sec before your able to fire again, while waiting for it to recharge you could switch to flamethrower or something
Message Edited by SoonToBeBountyHunter on 06-17-2004 10:58 AM
Kouru wrote:
I like the assault rifle idea that keeps popping up. Probably something like the guns used in the
"Republic Commando" game trailer.
DC-17m Ion Pulse Particle Rifle and a DC-15s Blaster Pistol are the weapons mainly shown. The gameis set inbetween episodes II and III, so who knows if the weapons are considered outdated at the moment... however I agree with you.
That game is another representation (through what trailers and video I have seen), of what I thought commando would be more like when I first started it in Sept of last year. Commandoes should be heavy weapons experts.. no argument there. I do have a problem not seeing us having an assault rifle. It should be our speed alternative. We are commandoes... not just grunts. We are professional soldiers. These are a couple definitions of the words to compare to what Garvin found as the Storm Commando definition. I see some similarity in these to the SW definition... and happen to notice one of our titles too.
com·man·don. pl. com·man·dos or com·man·does
-
- A small fighting force specially trained for making quick destructive raids against enemy-held areas.
- A member of such a force
commando
n 1: a member of a military unit trained as shock troops for hit-and-run raids 2: an amphibious military unit trained for raids into enemy territory
My reason for showing these definitions and stating of my opinion on the new weapon idea is to show that speed is mentioned in all aspects... "quick destructive raids" and "hit-and-run". We are already slow in combat with our weapons. Why add in a sluggish rifle? True it should be called an assault rifle in my opinion, but we need a speed alternative to fall back on when those heavy weapons miss or after they land and we need to continue the assault to finish the fight. A pistol (LP is a cool idea but..) is just too light for us. Something that does blast, cold,electricity or /shudder stun (I.E. DC-17m ION Pulse Particle Rifle)... I hate stun, but would take it if offered ![]()
Someone said the HAR was unique in offering acid... let's see we have the Scatter, DX2, DXR6, Nym's Carbine, DXR6b, HAR, and the Heavy Acid Stream Launcher offering that damage. Nope not unique in my opinion (not a flame to who said that btw).
Electricity is looking pretty rare with only the LLC, Heavy Lightening Cannon, and Vibro Lance doing this type.
Stun is not aswidely availableeither with only the Jawa Ion Rifle, Tangle Pistol, Geo Pistol andStun Baton. Tangles flat out suck and cannot bemade well at all even withenhancements barring legendary or exceptional.
Blast is our toy, but seems to me weare the weakest with access to it in dmgdealing. RL's, C12's,C22's, LP, and Power Hammer.RL's can do mass dmg if you hit.... but slow as hell and you are very vulnerable while kneeling. Nades... man I hope they fix em well. LP not very useful at all with no pistol mods. Yeah you can use smuggler etc, but is not worth it in high end content with no AP rating and low speed without pistoleer. Power Hammer is AP2... a blunt hammer has higher AP than a pistol that fires mini-rockets and smokes the dps on any of our blast weapons.
Cold is the rarest of rare weapons in dmg type. Only two I know of that offer it (correct me if I am wrong). SG82 rifle and the Cryoban Grenade. Only Rifleman and us have access to these as far as elite/hybrids go.
Looking at this breakdown make a DC-17m style upgrade for an assault rifle with carbine style rate of fire with a AP2 rating and cold damage.Me being a carbineer yes it would suit me to have itbe bostered by carbineer like the LP is bolstered by pistoleer, but we need a high rate of fire style weapon. Or give it's own specials and mods. Either would suit me fine.
A note to everyone wanting it to be a sniper rifle. Do you really want another sluggish weapon? Need heavy firepower from our heavy weapons and an assault rifle to depend on when things get tight. I sure as heck don't wanna see commando's having someone get in the midrange and not be able to fend for themselves. Get in, get the job done quickly, and get out. Lead with heavy weapons, close the gap with an assault weapon, seal the deal and leave.