Commando Archive
Thread: what do you think of this concept ???
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epoque
Mon Jun 21, 2004 10:51 pm
#1
i was playing with the character builder, i end up with this
Brawler 4.4.0.0(fencing 8)
master marksman (requirement)
medic 0.0.4.0 (stim pack D is so powerful)
comando 0.0.4.0 (why bother with the useless)
fencer 4.0.3.0(lots of defence and dodge)
pistoleer 0.0.4.0 (LP love it, good resist, can be switch for more close combat)
tera kasi 2.0.0.4 ( lot of defense and powerboost,)
heavy flamer damage, more than 130 in range and melee defense, seem to me like a uber setting, i prolly forgot something somewherepost send me your taugh about this
Epoque
Raptor2k1
Mon Jun 21, 2004 11:28 pm
#2
That doesn't look like a bad way to go, though you might find your lack of AP weaponry as a bane later on. It's definately got the defense going for it. With the FT tree it seems like the kind of template you'd use for soloing Krayt Dragons and whatnot via flame-dot'ing and running.
Curgenven
Tue Jun 22, 2004 2:50 am
#3
Kinda funny how you go through all that for only 4 boxes in commando though.
Pure_Fusion
Tue Jun 22, 2004 3:35 am
#4
Isn't melee/ranged defense capped at 125 (without skilltapes)? Or is it just a rumour?
Ster
Tue Jun 22, 2004 5:20 am
#5
Pure_Fusion wrote:
Isn't melee/ranged defense capped at 125 (without skilltapes)? Or is it just a rumour?
It is not a rumor, it is capped.
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