Commando Archive
Thread: Commando Income
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RoperGaran
Tue Jun 22, 2004 6:33 am
#1
Question: How long does it take a Shocktrooper to destroy a Mokk Shaman "lair"?
I'm a fencer currently, and I was thinking about trying out Commando. I take about 40 seconds currently to destroy a Mokk Shaman lair, which allows me to make about 1 mil, with set one of doctor buffs.
Is this possible as a Shocktrooper?
Roper Garan
I'm a fencer currently, and I was thinking about trying out Commando. I take about 40 seconds currently to destroy a Mokk Shaman lair, which allows me to make about 1 mil, with set one of doctor buffs.
Is this possible as a Shocktrooper?
Roper Garan
Message Edited by RoperGaran on 06-22-2004 08:33 AM
Message Edited by RoperGaran on 06-22-2004 09:15 AM
RyadhiMakkar
Tue Jun 22, 2004 6:44 am
#2
You're not going to be able to down missions nearly as fast as the melee profs with the flame recharge rate as slow as it is. As a shock trooper you'll be able to kill a Mokk in 2 shots of flame single 2, but the recharge between shotsis frustrating as all hell.
It is a good PvE template though-you'll be doing 5-8k damage from flame single 2 and can kill almost everything in the game in a couple of shots.
RoperGaran
Tue Jun 22, 2004 6:47 am
#3
I'm not really worried about the Mokks themselves, but rather the lair. I'm just doing missions for money at this point ussually. The way I do it now is destroy the lair and just leave the Mokks alone.
Roper Garan
I guess what I really want to know, Will I still be able to make one million credits(or maybe slightly more) with one set of doctor buffs (3+ hours)?
Roper Garan
I guess what I really want to know, Will I still be able to make one million credits(or maybe slightly more) with one set of doctor buffs (3+ hours)?
Message Edited by RoperGaran on 06-22-2004 08:54 AM
Ster
Tue Jun 22, 2004 7:20 am
#5
RoperGaran wrote:
I'm not really worried about the Mokks themselves, but rather the lair. I'm just doing missions for money at this point ussually. The way I do it now is destroy the lair and just leave the Mokks alone.
Roper Garan
I guess what I really want to know, Will I still be able to make one million credits(or maybe slightly more) with one set of doctor buffs (3+ hours)?
Message Edited by RoperGaran on 06-22-2004 08:54 AM
I usually only use the FT for Flame Cone 2 (which is at master not Flame 4)and then switch to TKM for the unarmed toughness. What we are trying to say is that you will be relying on Fencer a lot more than you think.
CptSpankMunki
Tue Jun 22, 2004 8:27 am
#6
Heh I timed this the other day when someone bet me I couldn't make 1 mill off a single set of buffs. Spamming Flamesingle2 with a 3.6as 844 max damage flamer and Master Commando took 56 seconds.
RoperGaran
Tue Jun 22, 2004 9:37 am
#7
CptSpankMunki wrote:Heh I timed this the other day when someone bet me I couldn't make 1 mill off a single set of buffs. Spamming Flamesingle2 with a 3.6as 844 max damage flamer and Master Commando took 56 seconds.
Thanks, that's exactly the information I was looking for.
Roper Garan
The_Great_Destroyer
Tue Jun 22, 2004 9:44 am
#8
Missions are for suckers
Loot hunting is the way I make my pocket change, and with a bit of luck, you can make a lot of money fast thanks to the Commando DOT. Also, for just killing lairs, wouldn't heavy support weapons work real well? I've never done the math, but assuming they cost like 1k per shot, you could figure out how much you're losing per mission if you know how many it would take to kill the thing and compare that to how many more missions you could do instead of waiting for the timer on FlameSingle2 to wear off.
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