Commando Archive
Thread: TC stuff
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Cpl_Fisher
Sun Jan 23, 2005 8:48 pm
#1
flame dots do not appear to stack anymore, and with buffs, and armor, people regen faster than a flamesingle 2 dot ticks.
commando dots still don't addect loot rights, even when 2 commandoes did a total of 120k WOUNDS to a krayt, on top of the 2 swordman banging away at it.
BloodMonk
Sun Jan 23, 2005 11:20 pm
#2
if even dots don't stack anymore they might as well delete commando 
I'm just about to master it again...then this 
Sly
edit: seriously if they took away stacking I'm going to be sooooooo pissed....flame stacking was just about the only good thing for commando (meaning it didn't take huge efforts to make it work)
Message Edited by BloodMonk on 01-23-2005 11:03 PM
Azagthoth23
Mon Jan 24, 2005 6:27 am
#3
yes who wonders with "flame-dot-stacking-4dummies-threads" around ?
just was a matter of time
bad news though
BloodMonk
Mon Jan 24, 2005 8:06 am
#4
sadest part is....now a BH pistoleer with Torsoshot will be able to land a bigger burn then a commando with a flamehrower (unless I'm way off on my numbers)
Sly
Cpl_Fisher
Mon Jan 24, 2005 9:34 am
#7
as a sidenote, I saw more commandoes on TC than I every before seen in my life. 
Knightcrest
Mon Jan 24, 2005 12:45 pm
#8
BloodMonk wrote:
sadest part is....now a BH pistoleer with Torsoshot will be able to land a bigger burn then a commando with a flamehrower (unless I'm way off on my numbers)
Sly
Your right... Torso shot will be a bigger burn now used with any decent pistol when stacked 3 times as they can do. This is sad news that the burns will not stack anymore. Did any of the TC guys report it or is this intended to change?
Knightcrest
Mon Jan 24, 2005 12:50 pm
#9
Another thing, is the LP graphic still borked? Having the BH pistol line with master commando is fun, but down right annoying with the shots looking sideways. I am about to the point I am wanting to /bug it daily 
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