Commando Archive

Thread: Raph mentions Commandos in UGO interview

Gunjaa
Wed Aug 20, 2003 7:57 am
#1

http://www.ugo.com/channels/games/features/starwars_galaxies/raphkoster.asp

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LOL you gotta love this:

RKver the advance professions, the most common ones, a lot of people (and this is something we didn't forsee and think about, 'cause we were stupid), was a lot of unpowered up architects in order to get their guildhalls. So architects is one of the commonly advanced Masters. Weaponsmith, because the market for weaponsmiths is huge. But when you're talking Squad Leaders or Commandos, there is one Master Commando in the entire game right now. One!

UGO: Isn't Master Commando the class where you get to wield flame throwers and rocket lauchers?

RK: Yeah.

UGO: You'd think more people would be interested in that.

RK: [laughs] Well, it's hard, is what it is. So there's a definitely curve to see which professions have Masters and which don't.


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HARD? Its not Hard, its because we didnt have the tools to progress. We still are crap in PvP too. I hate the fact that i have to use my pistoleer skills to get by. Fix us now.
WoRlaNN
Wed Aug 20, 2003 8:07 am
#2

Aye, I feel its wrong that we NEED another skill tree just to compete with others, and the fact that a Pistoleer could just become Novice Commando just to get the LP... I think it should be a HW, not a pistol.



Level 60 Commando
One of the first to be Master Commando on Chilastra.
BobbyJack
Wed Aug 20, 2003 9:51 am
#3

Yeah, when you have to 'swing' the flame thrower ata rabbit and it still causes no damage it really puts a damper on the whole commando thing.
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