Commando Archive

Thread: Wow becoming a commando was totaly pointless

RhiNoCeRoS
Tue Aug 19, 2003 10:58 pm
#1

I became a commando because i looked at there skills and noticed how they were able to use crazy weapons like the rocket launcher, flame thrower, and acid rifle. So i thought to myself, "gee these weapons must be diesal" Ill tell you this, it was easier to become a master marksman then getting Acid Rifle I, these weapons absolutly suck. Tell me how this is fair...A Pistoleer only has to get pistol skills then he is qualified for pistoleer, a rifleman only has to get rifle skills and then he qualifies for a rifleman, a carbaneer only has to get carbin skills, and each and everyone one of these guys novice or master could absolutly DIESAL a master commando, tell me how this is fair when we (commandos) have to get 240,000 exp and around 30,000 (guessing) combat exp, 620 ap. points, to become a master marksman, then 81,000 exp for unarmed, THEN 40,000 COMBAT exp for novice commando, when a pistoleer only has to get 81,000 exp to become a pistol specialist and 125,000 to become a novice pistoleer. Tell me how its fair that we absolutly BLOW with our weapons (best weapon to use right now is a launcher pistol) and they are amazing with there weapons. For example i saw some kid do a sniper shot to an animal and do over 3,000 damage to it, where as i am stuck doing about 500 damage (300 adverage) to animals, and about 40 damage when im doin PvP. I hope this is a glitch, or this has been the most wasted 3 weeks of my life.



-Egiglo

Jaymiester1
Tue Aug 19, 2003 11:05 pm
#2

thats no joke.i go to fort tusken every single night with groups.i see novice pikeman hit with specials over 2k damage.riflemen and pistols doing close to 2k damage over and over.even more so with TKA.while i'm tearing up the entire cavern with a freaking cannon hitting the tusken for 80 points.



Zaxon (OBS)
RhiNoCeRoS
Tue Aug 19, 2003 11:11 pm
#3

Pistoleer/Rifleman/Carbineer SHOULD be the lazy mans commando or Bounty Hunter instead Commando is the lazy mans Rifleman/Carbineer/Pistoleer, tell me why this is, when Commandos have to get like 4x more exp
RhiNoCeRoS
Tue Aug 19, 2003 11:23 pm
#4

Also it takes me about 15 seconds in between each special (on average), and all i do is about 700 damage, which is stupid because i can do about 2500 damage with my launcher pistol (using multiple shots) with that time period
Sinron
Wed Aug 20, 2003 1:02 am
#5

"Grenades are still going to be slow, but they are going to hit multiple targets at once (finally) and do quite a bit more damage."



Holocron never stated that. Mind posting the link where you got that information.

Kaii
Wed Aug 20, 2003 1:10 am
#6

All of that was stated on Holocrons post. The radius damage is a bug that will need to be fixed, not something new to be added, so it was not put in the post.

HaploRamirez
Wed Aug 20, 2003 12:23 pm
#7

Yeah good job that patch is coming to fix some of this you obviously havent read it.
DolphCloudstriker
Wed Aug 20, 2003 12:25 pm
#8

At the moment I believe that 2 handed swordsmen are doing the most damage... Today at fort tusken I saw a swordsmen hit for 5290...



"The wise man can pick up a grain of sand and envision a whole universe. But the stupid man will just lie down on some seaweed and roll around until he's completely draped in it. Then he'll stand up and go, "Hey, I'm Vine Man."
Kaii
Wed Aug 20, 2003 12:39 pm
#9

Yeah... i'm a commando and heavy swordsman (Defense master) and I can level a room of raiders in just 2 or 3 sweeps. Commando Is being fixed though, in a big way too. All weapons will be easier to accuire, more powerful, and recharge faster. Grenades are still going to be slow, but they are going to hit multiple targets at once (finally) and do quite a bit more damage. Stick with it for a little longer. We'll be ok in a week or two.

Page 1 of 1
Previous Next