Commando Archive

Thread: HAR vs Flamerthrower?

PoeDime
Sat Sep 06, 2003 2:54 am
#1

I was just wonderingwhythe HAR has the highest exp requirments and is the weakest one dosent make sense to me when you can just get flame spec I and do more dmg pound for pound not to mention get the killer burn. Seems to me the HAR could use some more love and some cooler graphics. The bb gun sound and stick thing that shoots from it where acceptable when the class was broken but now there has to be some graphic improvements to go with the dmg upgrade.


Still love the new HAR but for the hw exp you could get much better.


-Poe Dime



_________________________________________________________________________________________


Number of AT-ST's sent back to the scrap pile : 3




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Poe Dime frillless Sig maker K.O.T.O.R
&
Ithmossa
Trash
Sat Sep 06, 2003 4:31 am
#2

Not really a definitive answer, but more of a stab in the dark lol. Well, how about a question instead.


Are heat resistances more prevelant in the game than acid resists? If so then the acid is going to generally do more damage anyway.


just a thought.


Trash


BigNerfBat
Sat Sep 06, 2003 4:44 am
#3

I don't think there should be, when it comes to creatures atleast. Should really be furry vs scales. I know that a lot of higher end guns like the DX2,DXR6, Scatter pistol are all acid, acid isa lot more prevalent in guns. You think people would wear more armor resistant to acid, but most of those guns are AR1. So ours is just out of luck. I think were gonna need it soon because people might start finding some heat resitant armor fast.
KetsTK
Sat Sep 06, 2003 6:42 am
#4

I dont know if you noticed, but even though it is a weaker weapon, it has 50.1% wounds, atleast mine do. I use my flamethrower to put a DOT on my target, if it doesnt die i switch to my vibroknuckler till that 15 second wait is done so i take less damage, then i put on the HAR to cause some more wounds.
Theedage
Sat Sep 06, 2003 6:43 am
#5

I really don't like the har.


Mine have a 5.2 sec speed, however when I use acid single I have a 21 second downtime. After I use my 4.9 second flame thrower I get 9-11 second downtime, I could like to know what gives with that.




*
Dizko Roota - Master Commando - Bria - Retired as of 04-07-04

Captain in the Imperial Navy

Bria's Official Jedi Wedding Assassin
Mister_Heavy
Sat Sep 06, 2003 7:35 am
#6

I think it's pretty clear that the HAR needs to be AP1. Otherwise there's little use for it except for mobs with specific resists, but even then, you always have the LP.



Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
-Blademaster: ret'd-
-Master Commando: ret'd-
DeakonVoxs
Sat Sep 06, 2003 8:45 am
#7

It all depends on the MOB/NPC.


For example (going on memory here so...) Fambaas and most Mercenaries have a low resistance to Acid. As in none, and like a 15-20% resistance to heat.


For these mobs I use my HAR and have noticed a SIGNIFICANT gain in exp (anywhere from 500-800pts)when doing so.


For mobs with no heat resistancelike Bolle Bols and Mercenary Warlords, I use my flamethrower because the stats are slightly better and I have a higher flamethrower skill than Acid Rifle.


Flamethrower stats (memory again)


min 445


max 837


speed 3.8 secs



HAR stats


min 397


max 757


speed 3.7 secs.



So, moral of the story is...when you get to a lair, examine the mob and pick the best tool for the job. HAR does not suck and can really outdamage the flamethrower in certain situations. The combat spam numbers will not look as pretty, but exp gain will be noticable.



Good Luck out there,


Roj Kell

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