Commando Archive
Thread: Tweaks
Page 1 of 1
Leava
Fri May 07, 2004 10:36 am
#1
Hi all,
Well for my first post I thought I'd go through and voice my opinions about the commando profession. I am of course not saying that I'm definately correct on these matters but here goes....
1, In Concept
The commando should frankly be a double hard **edit** capable of dealing large amounts of damage to both people and installations at a moderately fast speed. The rifleman in comparison should be a specialist in damaging specificHAM bars at long rangewhilst concealed. Arifleman should havevirtually nochanceof hittingyour mind if he'sstanding 2maway, yet should be capable of devestating damage at long range under cover. In comparison the commando should not be able to hit specific HAM pools butthey need DoT.
2, Weapons
Launcher Pistol - AP1 please. It's a blast pistol after all. Leavedamage as it is and removepistol based specials. Instead give itit's own special such as/launchersingle1 and /launcherarea1, these specials should not be anywhere near as potent as the flamer specials.Apotent bleed DoT for the specials seems reasonable or perhaps a dizzy/knockdown state.
Flamethrower - AP1 please.
Heavy Acid Rifle - Crapola. Kill it. Give us a new gun. Don't waste time changing it, it'll never work.
Consumable Weapons - Now generally I'm a big fan of the consumable weapons. That said I would make the Rocket Launcher faster. I would also like to see them be rechargeable. I would suggest that the inital weapon is responsible for base speed and ham costs with an "Ammo Clip" added that is responsible for damage stats, possibly with a small speed modifier.
Grenades - Errr..... Isn't the proton grenade a thermonuclear device? If this is the case how about AP2 or a modest poison DoT. Oh and make all the grenadesa bitfaster.
3, Our weakness - First off Commando is a Hybrid profession so we shouldn't be awful at any type of combat, all of our weapons should be AP'ing, we're commandos so why would we use anything else!!!?.At the same time I'm not saying weshouldbe able to tank things as a TKM can.
Don't get me wrong, I LOVE commando and don't think I'll ever change.Also I don't want commando to become the uber combat proffession that can wipe out anything and everything better than anything else can.
Have fun everybody! Commando rocks!!! 
Cheers,
Leava.
Trase
Fri May 07, 2004 11:01 am
#2
wow, your post was like, everything on the board. great ideas but nothing new. hopefully, the combat revamp will fix a lot of these issues.
Page 1 of 1