Commando Archive

Thread: Ok, I think I understand now the gripes....But what about this?

StarDryfter
Wed Sep 03, 2003 6:01 am
#1

Well, i finally have found a way to get some much needed xp quicker. I have a pretty fast flamer, 2.8, and I have my TKM wife tank using no specials on yavin and I just cone everything. I get anywhere from 1.5-2.5k of xp for the snakes and such. So I will be hunting yavin for a time now to get the grind down. Then I will settle down with Master Commando/TKM. I think it will be fun to play it a while.


Granted, I went commando a long time ago, but there are two BIG differences. You got xp for DoT, and DoT could kill. I just know beyond doubt that the grind to master then vs. now is completely different.


As for a cap on the xp for Hvy Weps.....I just do not understand that. If your gonna cap every other prof at 5k, then we should have the same dang cap.


Oh swell...


Rayn



Raynwalker - Glowing Tickle Stick User (I wish it was THAT strong)

Retired due to SOE's bulldroppings

StarDryfter
Mon May 10, 2004 5:53 am
#2

I understand every profession feels they are teh "step children" and get no Wubbin.....


I understand that there is a kernel of truth to most and embellishment to some.....


I fully understand Commando took a major hit to the DoT(although CMs didn't)......


What I do not understand is the XP Nerf.


I just started to come back to commando after a several month layoff.....So I am trying to grind up to master as fast as possible to be the best help for a group of friends that are focusing on Krayt hunts now.


I was on Dant, the usual Vor/Piket/Quenker grindables....And notice something that absolutely puts me off kilter.....XP is Nerfed for Commando. You all are very aware of it, I hope, but i question if it is a bug or what?


Here is the specifics:


Piket - Pistol using Stopping shot, no group, just plain ol me and 72% Ubese, Buffed. 3400 xp give or take.

Piket - Flamer using Cone1 or Single1, same configuration, 2300 xp.

Piket - Flamer No specials, 2400 xp


SAME DAMN ANIMAL! Why is XP LOWER for a Flamer?!


That is literally only one example. and those numbers are approximate, but there was DEFINATELY 1000xp difference.


Now here is the good one....


Vor Hunter - ANY other weapons, I would get close to 5k xp.

Vor Hunter - Special or no specials, Flamer gets 2.3k xp!!!


The kicker?


Vor Dasher - Flamer, 2.8k


If a creature gives 5k of pistol/sward/unarmed/ANY to the professions, BY ALL THAT IS FRIGGIN HOLY WHY CAN'T COMMANDO GET THE SAME?!?!?!?!


This is NOT about Overpowered! This is about plain and SIMPLE equality!


1 person, 1 MOB, 1 XP RATE?!!

/rant off


Is this a bug? Or is this by design?


Thanks.


Rayn

Potential re-former commando..



Raynwalker - Glowing Tickle Stick User (I wish it was THAT strong)

Retired due to SOE's bulldroppings

Hellshot
Mon May 10, 2004 6:18 am
#3

Heavy weapon experience is, and has for a long time (always?), been capped at 3k. Your best bet is to group with a pet and go one shot quenkers with flamesingle2. You get a full 3k of experience that way with little to no risk involved.



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StarDryfter
Mon May 10, 2004 7:00 am
#4






Hellshot wrote:

Heavy weapon experience is, and has for a long time (always?), been capped at 3k. Your best bet is to group with a pet and go one shot quenkers with flamesingle2. You get a full 3k of experience that way with little to no risk involved.







Maybe I am spoiled. With the burn DoT bck in "the day" I would cone 1 and then when they all inevitibly fell, I would rack the xp in. Shoot, in certain circumstances, fan shot from pistoleer would give me 50k xp in 1 minute.


What is the reasoning for the cap being 5k for most and 3k for Hvy?


But, either way I have my answer....It si not a "bug" but designed like that.


Thank you. With knowledge comes power....er...well....with SOE, Knowledge comes more frustration..


But seriously, thanks.


Rayn





Raynwalker - Glowing Tickle Stick User (I wish it was THAT strong)

Retired due to SOE's bulldroppings

glidingpiglet
Mon May 10, 2004 7:35 am
#5

After grinding 31 profs, I would have noticed a cap on heavy wep xp.


I routinely got 3.4 to 4k on pickets with my flame.


I was a commando in Dec, dropped, and mastered in Feb.


The DOT change was poopy, but I never noticed a cap on XP.


It was the same XP as I got with my other weapons.


I think there is a problem here....


Terrie


Unleashead
Mon May 10, 2004 7:38 am
#6

and then again the dot doesnt count in looting is like you do no dmg..while the two handed guy does 3000-5000 dmg every 2-3 secs we commandos do 1000-2000 dmg +dot 1000-1500 every 7 secs or so(im talking here high lvl mobs with high heat protection) and yet the dot doesnt count in looting thats just bull crap DEVS..just bullcrap.



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StarDryfter
Mon May 10, 2004 8:08 am
#7

Well...

Now I am confused? I cannot rememebr the commando grind long ago, back in sept of last year I think....But I KNOW beyond doubt that one on one with certain MoB's just yesterday would yeild me 500 Combat(5000xp) when unarmed, then the very next one, using commando weapons, 2.5-2.8k. EVERYTIME.


As for loot, well, I understand your frustration, butI am talking about me and a creature one on one and the disparagy there.


Rayn



Raynwalker - Glowing Tickle Stick User (I wish it was THAT strong)

Retired due to SOE's bulldroppings

StarNick
Mon May 10, 2004 1:18 pm
#8

Ive never seen my flamer giving me 4k xp....been one since 2nd week of launch (novice)


The accepted cap has and always was accepted at Approx 3k...i have gotten up to 3.2k but thats it


And I do agree...alot of the other classes are spoiled....I originally was a Pure commando only, and with the introduction of 0/3/0/4 TKA to that, ive noticed a 360 degree difference (and evenwith those skillscan sometimes outdamage myself as a commando with my VK's...and Im weak on the offensive part of TKA)....even friends who were other classes have said how wonderful Commando is...and they're still retaining their original skills (one of my best friends was and still is a TKM, and wanted to grind commando..he loved the class and said how powerful it was...but I pointed out to him its really the TKA skills making commando a kick-ass proffession - he realized this too and even admitted that he was spoiled hehe)





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StarDryfter
Tue May 11, 2004 6:01 am
#9

Well, i finally have found a way to get some much needed xp quicker. I have a pretty fast flamer, 2.8, and I have my TKM wife tank using no specials on yavin and I just cone everything. I get anywhere from 1.5-2.5k of xp for the snakes and such. So I will be hunting yavin for a time now to get the grind down. Then I will settle down with Master Commando/TKM. I think it will be fun to play it a while.


Granted, I went commando a long time ago, but there are two BIG differences. You got xp for DoT, and DoT could kill. I just know beyond doubt that the grind to master then vs. now is completely different.


As for a cap on the xp for Hvy Weps.....I just do not understand that. If your gonna cap every other prof at 5k, then we should have the same dang cap.


Oh swell...


Rayn



Raynwalker - Glowing Tickle Stick User (I wish it was THAT strong)

Retired due to SOE's bulldroppings

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