Commando Archive

Thread: Is Master Commando the Best Resource Grinder?

Ageofme
Tue Jun 08, 2004 10:22 am
#1

I was reading on swgcenter.com that the best recommended Resource Grinding template was:


Brawler 4-0-0-0
Master Scout 4-4-4-4
Master Marksman 4-4-4-4
Master Commando 4-4-4-4 (with commando you can area of effect kill creature with Flame Cone 2, all at once for fast resource gathering)


Would you agree? The Flame Cone 2 is a seriously damaging AOE special in this game.
Grakis
Tue Jun 08, 2004 1:43 pm
#2

Well the first inherent flaw I see with that is the lack of novice medic. The inability to heal yourself while fighting is a serious liability, especially if you resource gathering since most animals will do melee damage and we have that whole "close range but still a ranged weapon" thing going. To compound the problem, that template offers very, very little defense.


But the big thing your forgetting about the torch is heat resistance. Low heat resistance and you own the battle, obnoxiously high and you could find yourself in a world of trouble if you don't know what your doing.
Ster
Tue Jun 08, 2004 2:12 pm
#3

Yes, Flame Cone 2 is a serious AOE attack... however, like Grakis said it is of no use to the high resist mobs. Fortunately, most of the lower to medium end mobs that are good for harvestingdont have too much heat resist. One other problem is that the cone radius is fickle at best. It is very hard to hit all of the targets that you want to. It takes some practice to manuever your attackers in just the right spot for when your timer runs out and can shoot again. But then again, that is for another thread.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
Eameek
Tue Jun 08, 2004 2:45 pm
#4





I would probably do scout 4040 and get this instead:



pistoleer at least 0001 (whichever one gives melee defense 1): will make you good with the launcher

novice medic



Thats what I am at the moment, it works pretty good.




I'm dropping it all for commando/swordsman, now that I have lots of money and am tired of hunting. I find that the harvest-resources template doesn't work well for semi-high end areas like the Geo caves, because your defenses are pretty low.


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