Commando Archive
Thread: An Alternative to the Unarmed Pre-Req
As it is now, Commandos must go up the unarmed line to get access Novice Commando after they have mastered Marksman (or before). This leads to a very common template of Commando/TKA and one that limits the commando's damage types to Kinetic or Flame (forgetting about Marksman weapons or other less favored Commando weapons), those are the two most resisted damage types in the game.
If we could go up any line in Brawler, we might start seeing the following templates-
- Commando/Fencer
- Commando/Heavy Swordsman
- Commando/Pikeman
While it is still possible to get all of those templates, youre still stuck with a useless line of unarmed combat skills if you dont go with TKA. This wouldnt unbalance anything. We're still spending the same amount of skill points to get to Novice Commando. Commandos could also switch their templates around as long as they maintained a Brawler pre-req. Dont want to be a Master Commando / Master Pikeman anymore? Go up the 1 hand line in Brawler, drop pike and head for Novice Fencer.
Same amount of skill points, several other viable templates.
Personally this wouldnt be for me, ive been a TKA since the beginning and will stay that way. This would however give others the option to persue other templates and professions while holding on to Commando. It would also be interesting to see what happens when Commandos get Block (Pikeman) and go up against a Commando with Dodge (Fencer) or Counterattack (Heavy Swords).
Is this doable? Any major problems with it that are currently escaping me?