Commando Archive
Thread: Heheh new Turret bug
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Skeptic666
Mon Jun 14, 2004 11:20 am
#1
http://www.imagedump.com/index.cgi?pick=get&tp=84000
that is what the combat log shows. Not only can no one kill these buggers now but we cant even get in range before we are knocked down to nothing
at least its every one know and not just commando 
Ster
Mon Jun 14, 2004 1:16 pm
#2
BZebub wrote:
and i thought the 1 second speed cap couldn't be reduced because of technical limitations......
just like how CMs can throw poisons further than 64m, even though ranged weapons can't shoot that far for technical reasons....
Technically speaking it is all technically not true and unconfirmable, or deniable, by the supposed DEVs. Wait for the combat balance. ![]()
garvin
Tue Jun 15, 2004 12:22 am
#3
Looks like that is the Speed Turret Bug...It's come up in the Correspondent Forum and was acknowledged by the Devs...Basically Turrets are hitting people multiple times per second...It's suppose to be fixed in an upcoming patch...
Skeptic666 wrote:
http://www.imagedump.com/index.cgi?pick=get&tp=84000
that is what the combat log shows. Not only can no one kill these buggers now but we cant even get in range before we are knocked down to nothingat least its every one know and not just commando
BZebub
Tue Jun 15, 2004 12:33 am
#4
and i thought the 1 second speed cap couldn't be reduced because of technical limitations......
just like how CMs can throw poisons further than 64m, even though ranged weapons can't shoot that far for technical reasons....
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