Commando Archive
Thread: Commando poissbly the strong profession of them all?
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Digito
Sat Dec 04, 2004 11:49 am
#1
I did some thinking, some pondering, asking around, so on so forth, I presume Heavy Weapons Speed Attachments don't work, correct?
Well, what if they did? I have just a few words to say.
Flame Single 2 every second.
Further, in a series of unbuffed and unarmored duels... well, seeing someone get smacked for some 2K in PvP is a bit of a wakeup call, yanno? If a Commando could speedcap, I'd suspect they'd be nearly as dangerous, if not almost moreso, then most Jedi.
Just some random musing from someone who's working on a Commando on TC. XD (Going 4-0-4-0/MBH/0-0-0-3 Pistoleer, I'd Master Commando, but it doesn't seem to give a whole lot compared to MBH, which is a prof that's also interested me for some time.)
Well, what if they did? I have just a few words to say.
Flame Single 2 every second.
Further, in a series of unbuffed and unarmored duels... well, seeing someone get smacked for some 2K in PvP is a bit of a wakeup call, yanno? If a Commando could speedcap, I'd suspect they'd be nearly as dangerous, if not almost moreso, then most Jedi.
Just some random musing from someone who's working on a Commando on TC. XD (Going 4-0-4-0/MBH/0-0-0-3 Pistoleer, I'd Master Commando, but it doesn't seem to give a whole lot compared to MBH, which is a prof that's also interested me for some time.)
Sneekee
Sat Dec 04, 2004 12:22 pm
#2
I was a commando about 9 months ago and the damage output totally rocked, this is pre fireblanket so in bestine/AH it woz a very feared weapon.
However I felt commando defences were pretty awful and still seem to be, I used to get one shot on a TKA and if it missed party over.
nbd9k
Sat Dec 04, 2004 7:24 pm
#4
keep in mind, even the CURB is a temporary fix.
eventually someone will build a better mousetrap, or climb some wall labeled do not climb.
i dont know if i have enough faith in the DEVs to build a perfectly balanced ground game.
besides, think about how much rifleman/combat medics are going to complain when the CURB hits.
SkinRudenko
Sat Dec 04, 2004 7:45 pm
#5
Well, right now flamethrowers are listedas a"Special Heavy Weapon," so even if our AAs worked, we wouldn't be able to speed cap flamesingle2. 
Raptor2k1
Sun Dec 05, 2004 1:32 am
#6
Given that the attachments wont work until post-CU, I don't think we're gonna see flame singles every second. 
StarNick
Sun Dec 05, 2004 1:35 am
#7
Well Post-CU you prolly won't even see Flame single 2's every second...or any special...or attack, for that matter...
If you do heh...we may need a CURB 2
Message Edited by StarNick on 12-04-2004 03:35 PM
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