Commando Archive

Thread: How does a commando change a faction base?

OberonMyx
Mon Nov 10, 2003 11:01 am
#1

Since there seems to be no response to my previous thread, i'll put it again. Does anyone know how to change a faction base from imp to reb or vice versa? Our heavy weapons line is supposed to have something to do withthat, i hear, and we are for some reason supposed to be integral to raids, but how do we do it, and what do we do? Does anyone know or care? Hello?


Thx


Oberon






Twas' brillig, and the slithy toves did gyre and gimble in the wabe. All mimsy were the borogroves and the mome raths outgrabe.

Oberon/Xian', retired, writing poetry.
Belce2
Tue Nov 11, 2003 1:06 am
#2

1) Jam the Uplink Terminal (requires Bounty Hunter: Investigation II)
2) Slice the Security Terminal (requires Smuggler, Slicing I: Terminals)
3) DNA sequence the Override Terminal (requires Novice Bio-Engineer)
>>4) Switch alignment of the Power Regulator (requires Commando, Heavy Support Weapons I)
5) Activate overload at primary terminal (requires Novice Squad Leader)
6) Prevent the HQ from "shutdown" activate-able by any defending declared player. If the defenders are successful in the shutdown, there is a 5min "reboot sequence" before you can attempt step 5 again.


http://starwarsgalaxies.station.sony.com/manual_detail.jsp?id=58143



There is a terminal located inside the base, the above actions need to be taken by the appropriate class in order and during the 2 hour window of vulnerablity.

OberonMyx
Tue Nov 11, 2003 9:05 am
#3

Thanks a bunch! Takes more than i thought....



Twas' brillig, and the slithy toves did gyre and gimble in the wabe. All mimsy were the borogroves and the mome raths outgrabe.

Oberon/Xian', retired, writing poetry.
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