Commando Archive

Thread: Why no love this patch?

bikebum
Wed Nov 12, 2003 10:58 pm
#1

As far as I can tell from reading the pre-patch notes, Commando's get absolutely nothing but the DoT nerf and item decay upon incap. I realize there is some rumor of the 2.5x melee modifier getting dropped, but there is no mention of it in the notes (yet). Also there is no mention of the defense mods that were on test for commandos, but there is mention of it for pistoleer. So what happened to our fixes?


If neither of those fixes got put in this patch, we are going to see an extremely difficult PvE environment for Commandos. Yeah they dropped the mind bleed from NPCs, but added in tougher disease and poison to creatures. The question I have is, if a creature diseases or poisonsme, can I get incapped from it or does it stop at 1 health on me too? So now with tougher PvE, I am going to get incapped even more, and I lose item condition on incap and death. Things really are not adding up for me as far as how I am supposed to have fun post-patch.


So many questions about this patch and yet I have so little faith in SOE. For the first time I am actually glad I got musician on my first holocron.

garvin
Wed Nov 12, 2003 11:55 pm
#2

Where are you seeing the pre-patch notes? I can only find the TC patch notes from 11/3 prior to any of the update announcements...and I still see our hopeful changes on TC...



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Erick
Thu Nov 13, 2003 12:23 am
#3

Actually there are some added skill bonuses to Master if I'm not mistaken. Someone post the current bouses and I'll look on TC.

But really, other than bugs my advice to this forum is to simply lay low. If you aren't satisfied with the power of commando as it stands now I'm not sure you CAN be satisfied.

Stick with things like the HAR issue. Don't ask for the HAR to be more powerful, ask for more targets with good heat resistance to have an acid vulnerabilty. That kind of enhancement won't substantially raise our power in the eyes of the player community but will result in a net usefullness increase of the HAR.

If you weren't at least a novice commando before the first big patch you have no idea how good you have things now.



Erick Starblade
Three time beta survivor The human commando on Lowca
Issili Ycisx -Unity- The Trando Commando (tm) on Test Center

bikebum
Thu Nov 13, 2003 9:09 am
#4

My point wasn't that we haven't received love in the past, but that SOE is making the PvE environment more difficult and giving other classes defensive modifiers to combat the increased difficulty. As far as I can tell, Commandos received no modifiers in the live patch that were present in the TC patch. Unfortunately I have been unable to connect and check since my server is loading, and loading, and loading.....
EcadMistflier
Thu Nov 13, 2003 9:25 am
#5

Any Master Commandos in game now please post any obvious changes to the Commando class in this patch. I also agree that we need to lay low and stick to requests for positive improvements to specific weapons such as the HAR. No request for broad changes are going to be even acknowleged much less implemented. Those kinds of requests only brings out the cries to nerf.



Ecad Mistflier
Force Wielder and Old School Disturber of the Peace
:: Ex Master Smuggler :: DEC 15 = BYE BYE SoE :: Ex SWG Jedi ::

"There is more stupidity than hydrogen in the universe, and it has a longer shelf life."
Frank Zappa
garvin
Thu Nov 13, 2003 9:29 am
#6

As far as I can tell, Commandos received no modifiers in the live patch that were present in the TC patch.


Remember there is also is a TC2 that only the dev's have access too...the hopeful changes might be tested there and then passed on to us...no everything is tested on tc then goes live.




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

bikebum
Thu Nov 13, 2003 9:33 am
#7

I logged onto one of the European servers (only ones up now and supposedly sync'd with US servers)with a new character to check the master block. The following are in the Master block:


FT accuracy +30


HAR accuracy +30


RL accuracy +40


Melee defense +25


Ranged defense +25


Thrown accuracy +40


Since I cannot log onto my commando, I do not know if the 2.5x melee mod with rifle (FT) is gone or not.

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