Commando Archive
Thread: Why no love this patch?
As far as I can tell from reading the pre-patch notes, Commando's get absolutely nothing but the DoT nerf and item decay upon incap. I realize there is some rumor of the 2.5x melee modifier getting dropped, but there is no mention of it in the notes (yet). Also there is no mention of the defense mods that were on test for commandos, but there is mention of it for pistoleer. So what happened to our fixes?
If neither of those fixes got put in this patch, we are going to see an extremely difficult PvE environment for Commandos. Yeah they dropped the mind bleed from NPCs, but added in tougher disease and poison to creatures. The question I have is, if a creature diseases or poisonsme, can I get incapped from it or does it stop at 1 health on me too? So now with tougher PvE, I am going to get incapped even more, and I lose item condition on incap and death. Things really are not adding up for me as far as how I am supposed to have fun post-patch.
So many questions about this patch and yet I have so little faith in SOE. For the first time I am actually glad I got musician on my first holocron.
But really, other than bugs my advice to this forum is to simply lay low. If you aren't satisfied with the power of commando as it stands now I'm not sure you CAN be satisfied.
Stick with things like the HAR issue. Don't ask for the HAR to be more powerful, ask for more targets with good heat resistance to have an acid vulnerabilty. That kind of enhancement won't substantially raise our power in the eyes of the player community but will result in a net usefullness increase of the HAR.
If you weren't at least a novice commando before the first big patch you have no idea how good you have things now.
As far as I can tell, Commandos received no modifiers in the live patch that were present in the TC patch.
Remember there is also is a TC2 that only the dev's have access too...the hopeful changes might be tested there and then passed on to us...no everything is tested on tc then goes live.
I logged onto one of the European servers (only ones up now and supposedly sync'd with US servers)with a new character to check the master block. The following are in the Master block:
FT accuracy +30
HAR accuracy +30
RL accuracy +40
Melee defense +25
Ranged defense +25
Thrown accuracy +40
Since I cannot log onto my commando, I do not know if the 2.5x melee mod with rifle (FT) is gone or not.