Commando Archive
Thread: wat is evry ones number one proplem with commandos y dose evry one want them nerfd
i do not i repeet i dont want any flam 4 ppl answering this thred or bhs that dont fill like grinding out that ivest line
i say wat would fix the proplem more or less would be to move flame singel 2 to master andremove the dot on flame singel 1 or flame cone 1 if this were done i bleev u c alot more happy ppl just like if eye shot were moved to master bh o ya the dabblers would couse and swaer but from gatherd from most of my friends in radiant wat there rilly mad at is that every one and there sister is runing around with gernader wich seems to urk ppl allot im going to start post on all the suport forms asking if this would make most of them happy
Please tell me that engish is not your native language. *prays*
I personally dont want Commando to be nerfed, I'd like to see them stronger... BH too. I think its stupid that I can take down a Master BH and Master Commando at the same time. If you dont believe me, well then dont but just trust me on this in the middle of a raid on Theed they decided to take me down and their plan kind of backfired when I took them down ![]()
But anyways, make Novice Commando's a bit weaker than they are right now, but make Master's alot stronger.
Maddog,
I believe I want to approach this question from another direction. I believe the main problem with the commando is that the devs do not appear tohave the cajones to allow the commandos to be the kind of battle readywielder of destruction we were originally designed to be and as described in all the documentation in the game and in all the game manuals.
Beyond that our main problem is the need to diversify. The specials for the flamethrower and HAR needs to be scattered through out the entire commando tree and the most effective specials at Master. This would make Master worth having and would discourage dabbling. Now dont get me wrong I have nothing against dabbling per se however i do believe it is at the root of all the cries to nerf the commando.
The second most glaring problem imho is the need to fix the HAR and grenades. The HAR needs to be either made a viable alternative to the flamethrower or it needs to be completely replaced as a commando weapon with another kind of assult weapon. The animation is broken and there is DoT to justify the delay between specials. Grenades need to be more effective in giving a AoE damage.
Most Master Commandos have a respect for the class that is missing with the dabbler. The Master Commando sees the class as a dignified professional soldier class. The dabbler is the amateur only wishing to use the "cool" flamethrower and have done so with impunity. Due to the fact that most of the commando weapons are lets say....unimpressive...either in accuracy or damage per credit spent there has been little difference between the master and the grenadier.
I believe the Devs are giving us attention but much of it seems to be being done quietly and with little or no fanfare to deflect nerf herding. At least I hope that is what is happening. I believe the love we got in this publish has been a move in the right direction and I really hope we continue to get some help.
Class-envy Maddogs, class-envy.
They can all bugger-off so far as I am concerned. Nothing pleases me more than wandering up to 5-6 nightsisters, laying flame cone 1 & 2 on all of them, then swapping to LP while they burn away.
I dont use pets and I dont use an ATST and I don't die. Well, I dont die now that the food and spice bug is fixed.
People in this game want every class to be equal. Like communism. All the same. No incentive. Feh.
Nyce Ta'Meetcha - Bela Imperial Division
Master Commando/Master Smuggler Retired MBH/Retired Master Sharpshooter/Retired Master Gufighter/Retired Master Ranger
man stink some one drug up one of my old post lol
ecadmistflier your 100% right
i use to think like the way i posted but now
i steped back from the trees so i can see the forest and yes the proplem is that were brok
and finly were slowly geting fixed (THANK GOD )
yes i really agree with him, most of the screamers of nerf are people who have been killed by dabblers with flame IV..and it really boils down to dabblers...
also many of the screamers are novices i find...(not all, but most..since most masters of the other proffessions can usually beat us hands down..)
yo ecad hits it right on.... the devs need to let us go "free". Commandos are.. by definition... very destructive soldiers. The fact that a novice pistoleer (i have seen a novice carbineer do this as well) can easily out gun (i mean in PvP and PvE) a master commando.
There is something a bit wrong with that. Commandos are vastly underpowered. I wouldn't mind if they made it harder to become one, as long as our weapons were re-done, and the specials/dmg re-done as well. Also... its a bit disgusting how a BH can so easily kill us. Granted, they are BH's. (the point of their profession to hunt down dangerous people) but we are lucky to do enough damage to kill them, let alone HITTING THEM.
While hunting for Holo's, im constantly outgunned, so i check my combat screen in the chat menu... I have noticed a carbineer that did 7000 dmg... and a pistoleer that was doing 1000-2000 dmg every few seconds. I noticed TKA's doing the same, or more. I noticed BH's obviously owning us, and smugglers dishing out last ditch's likefries at mcdonaldswith insane Krayt FW's that are .7 speed. Wrong wrong wrong wrong.We should be blowing the crap out of them with huge explosions, in a massive cloud offlame, fire, and sulfer. "energy blasts"? think about today's c4 in a few hundreds years... then think that moving at upwards of 800 mph into someones face. THATS WHAT WE SHOULD BE SHOOTING!
(Also where THE HELLis my shoulder mounted flechette??? Han used them all the time... I WANT ONE DAMMIT)