Commando Archive
Thread: Confused...with the next patch..
i would surely say its better being commando/(ranged proffession here)
all melee + commando are getting melee mitigation =-= pistoleer/bh/riflemen/carbineer/the like are getting ranged mitigation
so tka/commando is now overkill since we're getting the same mitigation..but now ALOT of melee defense tacked on that we dont really need...
i have in the 30's now with ranged/melee def, and after the patch ill take 40% damage from melee attacks and 60% damage from ranged...if you just want to dabble in pistoleer..pistol technique tree gets you ranged mitigation 1-2 while master gives you 3
I would second what StarNick posted...Since Melee Mitigation doesn't stack Commando/Ranged may be the bestway to go...but notice I say may be...
If you are looking for a well rounded PvP character...you'll want Ranged Mitigation to go along with Melee Mitigation that Commando comes with...
If you are looking for the best PvE character then it's up in the air...I'm Commando/TKA and I have yet to find one Ranged NPC that can do me serious damage thanks to all the Melee and Ranged Defenses...most NPC's I run into are Melee fighters so, especially post patch, we will set against them.
And I agree with the overkill of Commando/TKA when it comes to fighting Melee NPC's or Players...it's one of the reasons I've pushed for Commando's to get Ranged Mitigation instead of Melee Mitigation...We already have Melee Defense and with the 2.5x Melee Damage Bonus going away (or being reduced) plus getting Melee Mitgation, we will mitigate any melee damage done to us, but those melee opponents won't mitigate any of our damage (unless they have a ranged profession as well) as our damage type is Ranged...it definitely sounds like Overkill to me and something that down the road will come back to haunt us all...