Commando Archive
Thread: Please give me a Definative on the 2.5 mod?
Is it going away? I have seen several different views on this. Something about some ability mod? 20-40-60% something or other? And the 2.5 is Gone? Or are they introducing something to "minimize" the 2.5?
What is the OFFICIAL stance? Anyone?
Thanks
Not sure whether the 2.5 is going away, but the 20-40-60% thing you are talking about is damage mitigation. Commandos are getting melee mitigation, and I can't exactly remember the levels, but I'm pretty sure that melee mitigation 1 is 80%, meaning that the damage range of an attacker is 80% of what it would have been without the mitigation. For example, if something attacks you and you have melee mitigation 1, assuming that creature would have normally hit you for between 1 and 100 points, the mitigation reduces the range to between 1 and 80 points.
Sorry I couldn't give you a definitive on the damage mod, but that should help out with the mitigation issue.
Thank you for what you did give, any and all info is appreciated. To add more to the fire, I see conflicting posts on the Mitigation too, it's in, it's out.....wish there was a definative..>![]()
Thunderheart has posted that the damage mitigation system has been pulled from test centre and is not being implemented in the next publish.
Thank god.