Commando Archive

Thread: Are We Getting Screwed on Armor?

Daker-Naritus
Wed Oct 05, 2005 8:56 am
#1






The lightbulb has been illuminated and I understand where I was misunderstanding...thanks for the responses and I withdraw the post...

Message Edited by Daker-Naritus on 10-05-2005 04:35 PM

Kesslan
Wed Oct 05, 2005 10:51 am
#2

your missing something. At least when it comes to mastery boxes. Dont really know bout earlier on though.


At mastery level of a profession. Your fully mitigated for that armor type (Save for some pre patch 20 armor that got sliced over current cap. For example I have some pre patch 20 armor that I sliced to 6800's and even at mastery I still have encumberance. But you cant make or slice armor like that anymore now anyway)





Master Artisan, 12pt Master Weaponsmith, 12pt Master Armorsmith. R.I.S Certified, Rebel Faction Armor
Bothan Armory: -2070 -4517 Sanctuary Island - Corellia
Also at: -1395 -5820 Da'Vinci - Tatooine
Stealing your wallets since November 04
RagNoRock5x
Wed Oct 05, 2005 1:24 pm
#3

Um, let me say this Daker-Naritus, you are wrong.


In every sence are you wrong.


Mitigations DO NOT STACK! The highest one goes.


No armor (unless sliced before new slicing system) gets any hinderance over 60%


Recon armor is 60/40/20

Battle is 40/40/40

Assault is 20/40/60


Once you are master the Hinderances mean nothing since each profesion gets the exact same mitigation as the max for the armo it is certed for.

Even if you do have the pre-20 sliced armor i have noticed NO difference in th 3% movement that i suffer.


Also if you look at the armor itself, it shows the hinderances and shows how much it would hinder you. (probly says 0%)



So, in conclusion, nicely layed out post. However, play the game and actualy check armor and know What your talking about before saying armor is screwy



RagNoRock Kelnek - King of the Zabrak
Tahina Kelnek - Queen of the Humans
The Juggernaut of Bloodfin
Destroying terrorist Scum for 3 years and counting.
Fun and Free Online Game!
StarNick
Wed Oct 05, 2005 1:26 pm
#4



So, in conclusion, nicely layed out post. However, play the game and actualy check armor and know What your talking about before saying armor is screwy



Owned

Don't fret though Daker, I think this was brought up once or twice when the CU was still new to the community, you just had a bit of a late start



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

darthbock
Wed Oct 05, 2005 1:45 pm
#5

My work was finihsed here before it started.



<reshackles self to the crafting station>



<envies commando alt who gets to blow stuff up all day>





Aedyl Voivai
Crafter of Fine RIS and Mandalorian Armor
~Warden Armor Works~
Vendors in the ~Violet Accomplice~ Tent
-3348 5910 Tranquility, Naboo
Daker-Naritus
Wed Oct 05, 2005 2:34 pm
#6






RagNoRock5x wrote:

Um, let me say this Daker-Naritus, you are wrong.


In every sence are you wrong.


Mitigations DO NOT STACK! The highest one goes.


......


So, in conclusion, nicely layed out post. However, play the game and actualy check armor and know What your talking about before saying armor is screwy





Ok, before you flame me realize 3 things:


(1) You will notice that the title of the thread is "Are we getting screwed on armor?" and I later say "Am I missing something?" Both were questions, asking whether I was interpreting the numbers correctly...I was not saying armor is screwy, I was saying "help me understand this." All you had to say was no, they do not stack and are 100% mitigated at master. I would have said "Ahhhhhhh...Duh" and withdrawn the post.


(2) Before you start flaming me, please note who you are talking to... I have been a staple on this board since launch, and took a haitus from the game around the time of the CU for a couple of months because the developers suck and kept jacking us around. The CU is a BIG change, and I am still catching up on exactly how the new mechanics work.


I started bytesting weapons and templates (only to be disgusted) and have now rerolled a new commando character that I am playing from scratch so that I can understand the system better. I only recently got to the point where my rerolled commando can legitimately wear armor, and the system looked screwy (hence this thread).


(3) I had noticed that my Master Commando had no armor encumberance. I also noticed that the numbers did not add up to 100% in many instances. I cruised all over the Armorsmith forum and other CU threads to try to figure it out, and didn't see anything. The thing that spawned this thread is my in-game need to choose to (1) grind carbineer for battle armor, or (2) use assault armor before a dropped a million credits on a set.



I appreciate your "help" but please remember that I am still a month otr two behind some of you... If you call me a noob again I will attempt to light you on fire (attempt because the fire dot is broken), and then beat you to death over a period of 60 years with our 1 damage per shot AOE.


Daker-Naritus
Wed Oct 05, 2005 2:40 pm
#7

Oh, that applies to anyone but StarNick...he can call me a noob all he wants...
StarNick
Wed Oct 05, 2005 4:51 pm
#8

*beam*

I call them like I see....errm

Just joking



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

StarNick
Thu Oct 06, 2005 12:43 am
#9

Yeah at master level regardless of profession, you're fully mitigated. If it wasn't, you'd see the little buff icons showing armour hinderances below your HAM bar.

Message Edited by StarNick on 10-05-2005 03:43 PM



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Electro5
Fri Oct 07, 2005 9:03 pm
#10

Just to be an annoyance....


I believe that Bio-Engineer gets only basic-level encumberence mitigation forRecon armor. Meaning they can wear it, but even at master they have encumberence.


So you can't really say all professions have full mitigation at master





Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
Page 1 of 1
Previous Next