Commando Archive
Thread: How many Republic Commandos?
I was reading around about some people trying to figure a Stormtrooper or Storm Commando mod for Republic Commando already. THAT would be cool, in my Imperial-biased opinion.
thiostan wrote:
So how many of you Commando's are acting like real commando's and feeling usefull with your weapons in Republic Commando?
No sissy acid rifles or nerfed grenades. . . .
I might have found something to keep me occupied until the CURB aka vaporware comes out.
Sound off like ya got a pair!
Message Edited by Thochkored on 03-03-2005 12:57 PM
Thochkored wrote:
thiostan wrote:
So how many of you Commando's are acting like real commando's and feeling usefull with your weapons in Republic Commando?
No sissy acid rifles or nerfed grenades. . . .
I might have found something to keep me occupied until the CURB aka vaporware comes out.
Sound off like ya got a pair!
I for one am dissapointed. I bought it last night and played both the single player game and went on-line and did the multiplayer. The singleplayer levels I did were fun, nothing earthshattering, but fun. Commanding the different troopers to do certain task was challenging and made for a more tactical approach to defeating each level. Were the game really should've been good, but it completely falls on its face, is the multiplayer aspect. The Multiplayer levels are completely lacking in atmosphere, not so much in looks, but sound. I can't hear footsteps like I can in Counter Strike, or shots off in the distance. The variety of guns is lacking, leaving you limited in the ways you can go after your enemy. If you're looking for a great multiplayer Star Wars game I would suggest that you keep playing Battlefront and leave this game on the shelf.
An additional slap in the SWG Commando face was in the opening mission you get dropped on Geonosis, at the start of the CLone Wars,and you encounter a Clonetrooper which says, "The Commandos are here, they'll win this war singlehanded" Sure would be nice wouldn't it.
Message Edited by Thochkored on 03-03-2005 12:57 PM
While i can't say that I've played the Mulitplayer part yet...I totally disagree with your statement of "leave it on the shelf" I've had a lot of fun playing so far (I'm in the second act)
RC is a great single player game, and battlefront is a great multiplayer game. ![]()
I said, "if you're looking for a great multiplayer game . . .to leave it on the shelf". I was hoping for more of a Counter Strike like game for Multiplayer, yet set in the SW galaxy. I thought the single player game itself is solid. Yes, I know if I want CS, I should play CS, but I love Star Wars and had high hopes for the multiplayer aspect of Republic Commando.
Restrik wrote:
Thochkored wrote:
thiostan wrote:
So how many of you Commando's are acting like real commando's and feeling usefull with your weapons in Republic Commando?
No sissy acid rifles or nerfed grenades. . . .
I might have found something to keep me occupied until the CURB aka vaporware comes out.
Sound off like ya got a pair!
I for one am dissapointed. I bought it last night and played both the single player game and went on-line and did the multiplayer. The singleplayer levels I did were fun, nothing earthshattering, but fun. Commanding the different troopers to do certain task was challenging and made for a more tactical approach to defeating each level. Were the game really should've been good, but it completely falls on its face, is the multiplayer aspect. The Multiplayer levels are completely lacking in atmosphere, not so much in looks, but sound. I can't hear footsteps like I can in Counter Strike, or shots off in the distance. The variety of guns is lacking, leaving you limited in the ways you can go after your enemy. If you're looking for a great multiplayer Star Wars game I would suggest that you keep playing Battlefront and leave this game on the shelf.
An additional slap in the SWG Commando face was in the opening mission you get dropped on Geonosis, at the start of the CLone Wars,and you encounter a Clonetrooper which says, "The Commandos are here, they'll win this war singlehanded" Sure would be nice wouldn't it.
Message Edited by Thochkored on 03-03-2005 12:57 PM
While i can't say that I've played the Mulitplayer part yet...I totally disagree with your statement of "leave it on the shelf" I've had a lot of fun playing so far (I'm in the second act)
RC is a great single player game, and battlefront is a great multiplayer game.
RazerWolf wrote:
I got it yesterday, played for half an hour before going to the pub, then finished it today. It is a little short at 9 hours, but pretty addictive. I'd love to see the game mechanics recycled and expanded to a post-Ep4 setting. Hopefully with a more inventive title than "New Republic Commando"
Yeah, it is a bit short, but fun non the less. Most fun moments I had was when I met those trandos with that minigun and he promptly took out the rest of your group so it was you vs him. And yeah, hope they make more of this.
thiostan wrote:
So how many of you Commando's are acting like real commando's and feeling usefull with your weapons in Republic Commando?
No sissy acid rifles or nerfed grenades. . . .
I might have found something to keep me occupied until the CURB aka vaporware comes out.
Sound off like ya got a pair!
I picked up Republic Commando earlier tonight, finally...
HOLY HELL!
Why can't SOE make us like those commandos?
Giveus some kind of commando-only-certed assault armor, an assault rifle/carbine of some sort, and give each Master Commando 3 commando NPCs to follow him around and blow the crap out of everything that moves!
Ryubushi wrote:
thiostan wrote:
So how many of you Commando's are acting like real commando's and feeling usefull with your weapons in Republic Commando?
No sissy acid rifles or nerfed grenades. . . .
I might have found something to keep me occupied until the CURB aka vaporware comes out.
Sound off like ya got a pair!
I picked up Republic Commando earlier tonight, finally...
HOLY HELL!
Why can't SOE make us like those commandos?
Giveus some kind of commando-only-certed assault armor, an assault rifle/carbine of some sort, and give each Master Commando 3 commando NPCs to follow him around and blow the crap out of everything that moves!
/agree...
I was hoping the multi-player to be more Haloistic, it's the best multi-play game I have ever played myself...
The only two downsides I found to it,
1.) The game is too short, I beat it in less than 12 hours of play.
2.) The multiplayer is awful, I can't get anyone to play with me, they say "lets just play Halo2 instead"
Otherwise this game rox my sox.
I definetly feel that the SWG commandos need a DC-17 added to our weapon certs.
That and specially certed armor.
HooRah!