Commando Archive

Thread: DO NOT NERF COMMANDOES!

Khamaru
Tue Sep 16, 2003 3:32 pm
#1

Just because other classes are whining about commandoes being to strong does not mean you have to listen to them... You dev's keep making this game worse and worse and pretty soon the clients that pay your salary are going to leave... Do not screw up commando or any other profession please. The grass roots method seems to be swaying you developers. Just fix the game and stop screwing with it.



Thank you,


Khamaru



p.s. Stupid flamers ruining my game and the time I have put into it. The dev's should nerf your professions too...

KannonFoddOr
Tue Sep 16, 2003 3:33 pm
#2

You're preaching to the choir man.


-K.F.




___________________________________________________________________

«»)(Kannon FoddOr)(«» Giving Imps the opportunity to die for their faction since 8-03 Bloodfin


enpearalsolger
Tue Sep 16, 2003 4:34 pm
#3

u are right ppl just need to play smart a BH whit eye shot from far away will own any commando and if u have 70% heat composit the damage will be nuttin to u why cant ppl just play smart and stop crying cuz there pistoleer cant take on a commando



-Graywolf
Belce2
Tue Sep 16, 2003 4:36 pm
#4

You know when people stick with yesterday's news because it threatens them rather than be happy and accept today's news or maybe they hear something they don't like and they throw the blinders on.


"FWIW, the designer in charge of combat balance feels that commandos are correct right now. He feels that the melee guys are the ones at disadvantage. That seems to accord with what we are seeing on the replies here.


Make a pecking order, present it to us for comment and work to balance the classes to that end .... please.


The pecking order should be roughly even. The exceptions are that master professions that take more skill points should get a bit more of an edge as a reward for the additional investment.










-Raph Koster,


Creative Director"



Raph's comments are in green.


It can be found here


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=544037#M544037


So its not so bad actually. I understand your concern, Ivoni has a very good post located here


http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=20034


Streetracer81
Tue Sep 16, 2003 4:53 pm
#5

Dude chill out they are not going to nerf this class. Just probably going to factor resists into the DOT's and thats it.


Stop paying attention to the "nerf everyone" crowd, if you dont pay attention they die like unsung bells.

ardorseraphim
Tue Sep 16, 2003 5:04 pm
#6

^


this guy is very intelligent i like him




vi'cious on radiant
commando/ creaturehandler
used to be bounty hunter

an honorable imp thats intelligent and has plenty of ideas about the game, also i refuse to get an AT-ST
angels forced from heaven are bound to become demons- vicious
we are not perfect we are far from a God, because sometimes we are forced to become the devil himself-nicholas d wolfwood
Khamaru
Tue Sep 16, 2003 7:15 pm
#7






ardorseraphim wrote:

^


this guy is very intelligent i like him







Do you like guys that are intelligent?












jk

Shahadet-Yokatsu
Tue Sep 16, 2003 8:06 pm
#8

I'd be please with either option, preferably A:


A: Bump up other professions in some degree(dependant on class) to be somewhatwithin the same ballparkof commandos(not in damage namely, but in overall effectiveness, meele classes in pvp, anyone?) and leave the commandos alone(Aside dot fixing)


B: Nerf commandos to be gimp like everyone else is atm(not as gimp as they were before, tho) to make it more fair since option A requires more time then SoE will give to something they created.




~Shahadet Yokatsu~

~Master Creature Handler~

Khamaru
Tue Sep 16, 2003 8:20 pm
#9

How about we just take away knckdown in pvp increase damage for every 1 so it is like the real star wars and allow commandoes to be and whip all those other flamers out of the game... I like my choice

Shahadet-Yokatsu
Tue Sep 16, 2003 8:41 pm
#10

I'm not a meele but i feel that only meeles should get KD, the benifit forgetting in your enemies face.


IMOa blast bullet would'nt be knocking you on your arse easier then a 6 foot weighted vibrating pole with blades on it.




~Shahadet Yokatsu~

~Master Creature Handler~

Dustin_Asche
Tue Sep 16, 2003 9:13 pm
#11

Wow, what a constructive discussion thread.



--------------------------------------------------------------------------------------
"Man, if I had I lightsabre, I'd go voom, voom, snick, snick, snick, waaah, Jedi! slice up tubby here, and we could crawl inside him and stay warm for the night." Jay - Clerks, the Animated Series.
Equatorsm
Tue Sep 16, 2003 9:25 pm
#12

Sigh, I can understand why anyone (not just you ) would be tired of having their profession nerfed. I know for one that I have neither the money to buy, or the stats to wear composite armor with a 70% heat resist, though.(To that gentleman that commented up there somewhere )


I also agree that by listening to all the whiners the devs are hurting the gameplay. But you have to realize that half the gamer population is composed of whiners .


I'd suggest leaving the commando's alone and fixing up the other professions. They're all hurting... bad...


But have some sympathy and don't act like the whole world is against you. Some of us are very happy for you that you got your profession fixed, finally, but we're just angry that the same hasn't happened for our professions. I'm always very happy to be fighting along side a commando. It gives me hope that the other combat professions will be un-messed.








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