Commando Archive
Thread: DO NOT NERF COMMANDOES!
Just because other classes are whining about commandoes being to strong does not mean you have to listen to them... You dev's keep making this game worse and worse and pretty soon the clients that pay your salary are going to leave... Do not screw up commando or any other profession please. The grass roots method seems to be swaying you developers. Just fix the game and stop screwing with it.
Thank you,
Khamaru
p.s. Stupid flamers ruining my game and the time I have put into it. The dev's should nerf your professions too...
You know when people stick with yesterday's news because it threatens them rather than be happy and accept today's news or maybe they hear something they don't like and they throw the blinders on.
"FWIW, the designer in charge of combat balance feels that commandos are correct right now. He feels that the melee guys are the ones at disadvantage. That seems to accord with what we are seeing on the replies here.
Make a pecking order, present it to us for comment and work to balance the classes to that end .... please.
The pecking order should be roughly even. The exceptions are that master professions that take more skill points should get a bit more of an edge as a reward for the additional investment.
-Raph Koster,
Creative Director"
Raph's comments are in green.
It can be found here
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=544037#M544037
So its not so bad actually. I understand your concern, Ivoni has a very good post located here
http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=20034
Dude chill out they are not going to nerf this class. Just probably going to factor resists into the DOT's and thats it.
Stop paying attention to the "nerf everyone" crowd, if you dont pay attention they die like unsung bells.
ardorseraphim wrote:
^
this guy is very intelligent i like him
Do you like guys that are intelligent?
jk
I'd be please with either option, preferably A:
A: Bump up other professions in some degree(dependant on class) to be somewhatwithin the same ballparkof commandos(not in damage namely, but in overall effectiveness, meele classes in pvp, anyone?) and leave the commandos alone(Aside dot fixing)
B: Nerf commandos to be gimp like everyone else is atm(not as gimp as they were before, tho) to make it more fair since option A requires more time then SoE will give to something they created.
How about we just take away knckdown in pvp increase damage for every 1 so it is like the real star wars and allow commandoes to be and whip all those other flamers out of the game... I like my choice
I'm not a meele but i feel that only meeles should get KD, the benifit forgetting in your enemies face.
IMOa blast bullet would'nt be knocking you on your arse easier then a 6 foot weighted vibrating pole with blades on it.
Sigh, I can understand why anyone (not just you
) would be tired of having their profession nerfed. I know for one that I have neither the money to buy, or the stats to wear composite armor with a 70% heat resist, though.(To that gentleman that commented up there somewhere
)
I also agree that by listening to all the whiners the devs are hurting the gameplay. But you have to realize that half the gamer population is composed of whiners
.
I'd suggest leaving the commando's alone and fixing up the other professions. They're all hurting... bad...
But have some sympathy and don't act like the whole world is against you. Some of us are very happy for you that you got your profession fixed, finally, but we're just angry that the same hasn't happened for our professions. I'm always very happy to be fighting along side a commando. It gives me hope that the other combat professions will be un-messed. ![]()