Commando Archive
Thread: So Commandos have a lack of long range?
How about this to make up for it.
Take Rifleman to 4-0-3-1
I figure this might draw people in rangeof the heavy weapons when they get Head Shot 3 and Mind Shot 2.
And if they run from your heavy weapons you can give them a Mind Bleed.
with all the nerf talk so soon (and actual nerfs by the devs) I am not too sure I want to "level" anything in combat ![]()
Pretty soon its gonna be down to everyone going unarned with no armor and all the race specials taken out
I think I have decided on BH becuase I dont think I can deal with the slow weapons and cost/pain of making grenades. Flamethrower would be nice though, but I could be happy with the lightning gun.
I would say, look at the people you group with often and look at what they have and want to do. Use that to help plan your character. What do you like to do, what is your group short of that you might enjoy doing?
As a commando, like a bounty hunter, you are a master marksman and have access already to many weapons with decent skills in them, pistols, carbines and rifles, plus add unarmed.