Commando Archive

Thread: Having trouble catching that pistoleer in the 16m range?

xakia
Wed Sep 17, 2003 6:49 am
#1

Check out the new thermal detonators...i love these things. 3.3 speed, AR2, lots of damage, and to be complained about on a forum post near you!




(+) CS:SWG(+) Step into my awp
Bounty Hunting since July 2003
"Jedi, you've ruined your ...no no that can't be right. SOE you've ruined your own lands! You'll not ruin mine!"

EveningShadow
Wed Sep 17, 2003 7:46 am
#2

I really cant stress enough the usefullness of grenades + grenade powerups. Even in PVP they add additional combat exp above and beyond your normal kills. (Sometimes? For me this seems inconsitant... I believe the "extra" combat exp only applies to mobs caught in the blast area, and not the primary target that it was thrown at.) Im currently using some economical C-22's that are 308-1785 damage, (with a decent powerup on them.) I also keep a few cryo and glop on me, for things with high blast resist, (although they suffer from aweful damage. I much prefer the c-22's atm.)



Anyway, grenades good. Rebels bad.



Thank you,



~Cero Paxandrus, Imperial Commando


Radiant

Xytroncore
Wed Sep 17, 2003 9:39 am
#3

Even in PVP they add additional combat exp above and beyond your normal kills.



Well I don't see how this is possible since you don't get XP in PvP to begin with.




_________________________________________________________
Manimal : Gunslinger
MrCreed
Wed Sep 17, 2003 9:51 am
#4

What he meant by "exp" was "experience", meaning how much fun you have not points.




Evel (Kauri Server)
Master Commando / Master Pistoleer


MrCreed
Wed Sep 17, 2003 9:52 am
#5

On second thought, maybe I was wrong.




Evel (Kauri Server)
Master Commando / Master Pistoleer


Iraea
Wed Sep 17, 2003 9:57 am
#6

Grenades are my friends

I only wish they came in packages of 10 or 20 instead of 5



Evelyn
Bloodfin
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