Commando Archive
Thread: My New Commando Boots!!
HOWEVER!... I did throw a grenade at these to show how uber I am...
http://img215.imageshack.us/my.php?image=somethingstrangegoingonhere1xi.jpg
AND!... this is what happens when you make me mad (ignore that it says I'm a melee, because I'm not)...
http://img215.imageshack.us/my.php?image=flameon0cr.jpg
Since I don't know how to make a clicky, you'll have to do it manually. COMMANDOS DO NOT NEED CLICKIES!
Message Edited by DarkNexus1014 on 07-26-2005 01:10 AM
http://www.imagedump.com/index.cgi?pick=get&tp=285970&poll_id=0&warned=y
Boots are good and great and all but with the extreme wear the legs and helmet take I found it not only tactically savy but finacially savy as well to ADK the helmet and use it as the SEA holder. I have supporting yet replaceable AAs in the boots and gloves as the future of these are questionable and I just don't see any advantage of ADKing non-helpful armor peices. MHO of course.
Message Edited by Hedd on 07-26-2005 12:35 PM
Side note, your little clicky 101 isn't being cooperative
Message Edited by Hedd on 07-26-2005 12:36 PM
I do know that gloves won't, even pre-CU ones...so something is definately weird going on. Anyways I have my +25 HW accuracy on my composite gloves and +25 HW speed on the shirt I wear underneath everything
Uh... boots don't provide detection, and as far as I know they will still work as SEA holders at 0% condition...
So, again... why did you ADK them?
JoKen_Jash wrote:
Uh... boots don't provide detection, and as far as I know they will still work as SEA holders at 0% condition...
So, again... why did you ADK them?
Even if that is a old old bug, I wouldnt have risked that the bug wouldnt been fixed, thus risked loosing those boots.
IMHO