Commando Archive

Thread: Are we actually getting nerfed?

EwokBaby
Wed Dec 24, 2003 8:32 pm
#1

First, our acid cert is broken. Second, the launcher pistol gives pistol xp. Thrid, the flame hits for 100 damage and that is one out of every 20 shots. Now that we are finally REMOTELY fixed, they wanna take away our one and only weapon, because people are dying too quickly from us? Oh, but they don't mention the fact that you have to stand at melee range to get hit from it, and that our profession requires the 2nd most skill points to master, and that we only have one real weapon.

Are they going to nerf us in the next patch (only reason I'm asking is because people are telling me we are being nerfed after I kill them in duel) or am I getting too worked up over a few rumors?



Dacron Wavir-Master Commando/Master TKA/Novice Pistoleer
The_Strider_Family
Wed Dec 24, 2003 9:09 pm
#2

I have not heard anything about us being nerfed but to get to a couple points in your post:



  • I always got Heavy Weapons XP from my Launcher Pistol

  • My Flamer is hitting for 3000-6000 damage depending on the special

  • If you start shooting from 60m away you can slowly draw them in while doing quite a bit of damage before you start the specials when they close to 16m .... very effective (for creatures)

I am perfectly happy with Commando right now. The only thing I know of that would call fora Nerf is if they fix our other weapons to be useful... then they might have to tune everything down slightly. But until then, play the optimist and don't even worry about it. You worrying will not change the Devs mind, that's for sure.




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EwokBaby
Wed Dec 24, 2003 9:20 pm
#3

No no, I'm talking about us OLD time commandos, from MONTHS ago when our profession (if you wanted to call it that) was disgusting. The points you were making are the fixes that happened in the "commando patch" about 2-3 months ago, which is when I stated the profession was "remotly" fixed.



Dacron Wavir-Master Commando/Master TKA/Novice Pistoleer
Pigbrane
Wed Dec 24, 2003 10:40 pm
#4

I have heard nothing of another nerf or stealth nerf for us, but we just have to wait for the next patch to see.







IM BACK!!!! MMMMM Sandwhichylicous.....Peebee AndJay




Raptor2k1
Thu Dec 25, 2003 2:19 am
#5

In other words, take the wait and see approach. It's bound to be lest angst-ful, and you might enjoy the results.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Tal-N
Thu Dec 25, 2003 5:02 am
#6

Because the enemies in the world are now weaker under the new CL rating system then yes we're currently overpowered in comparason to them, thus every profession is going to get nerf'd.




Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
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Tal'N Chratk
Shadowfire Bounterhunter / Commando

DionSlager
Thu Dec 25, 2003 5:31 am
#7

flame-incap-dot-incap-dot-dead



offcourse u get nerfed

EwokBaby
Thu Dec 25, 2003 8:39 am
#8

How about,

1. Back up more than 10m and NOT get hit by flame 2.
2. Buy some flameout for CHEAP and not be affected by DOT (which you would have avoided anyways if you had some skill.)

But what you are saying is just stand next to each other at like 5m, and just fire away at each other for like 5 shots? So what if the flame single incaps you in 1 shot, BACK UP, are we SUPPOSED to incap someone in more than one shot if you just stand next to him?



Dacron Wavir-Master Commando/Master TKA/Novice Pistoleer
KolTaggar
Thu Dec 25, 2003 11:59 am
#9

flameout? Whats that?




-Kol Taggar, FoTM Whore.
Master Smiter
Master Troll
Expert Spammer
KolTaggar
Thu Dec 25, 2003 12:12 pm
#10






DionSlager wrote:

flame-incap-dot-incap-dot-dead



offcourse u get nerfed






Ever seen someone get hit by a realflamethrower? Well....neither have I, but I can imagine that the outcome is not very perdy. All the commando weapons that work seem balanced, they just need to fix the broken stuff.



-Kol Taggar, FoTM Whore.
Master Smiter
Master Troll
Expert Spammer
CyberData4
Thu Dec 25, 2003 1:12 pm
#11

That's the problem with commandos. Many are too use to the flamthrower to remeber you have a heavy acid rifle that is broken, and a launcher pistol that you get no mods or specials for.



And yes, I use to be a master commando.

maddogs
Thu Dec 25, 2003 1:23 pm
#12

EVREY PROFESION IS GETING NERFED IN NEXT PACH


yes this is true devs say so but thats not only it


EVREY PROFESION IS GETING BUFFED BIG TIME IN NEXT PACH


the new combat sytm will chang evrey thing there might be actuly skill to this game besides spaming your speciales YAY


pistols wont be as good as rifels any more theres going to be big diff bettween weps now pistols will have good fast move ment light dam carbs decint speed and will be abel to realy mess you up with stat efects rifelmen will be slower but realy high dam


and no clue about hwps yet


but basicly this could realy fix/balence things or throw this game into the pig pen good luke SOE don screw up




===============================================================


Daniel' Judson-Leonheart

Lifylos
Thu Dec 25, 2003 3:37 pm
#13

If youve never seen a person being hit with a flamethrower I will explain what happens. Napalm is hot enough to melt human bones in about 10 seconds. imagine how quick that works through flesh. now imagine having it cover your entire body. then you have a flamethrower.



Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
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