Commando Archive
Thread: Commando Damage Mod
Page 1 of 1
da13ear
Sun Dec 19, 2004 2:39 am
#1
Anyone figure this out yet? I'd like to compare the differences between the various commando weapons, and also between TorsoShot and Flame I & II.
Ambit Boodo
StarNick
Sun Dec 19, 2004 2:13 pm
#2
Your best bet would to seek out Commando WeaponMaster Razerwolf. In the past he's put together documents akin to stuff like this...
I personally don't know exact numbers or equations...but our specials are a bit special than others.
RazerWolf
Mon Dec 20, 2004 4:48 pm
#3
Flame and Acid 1 and 2 are both delay x4, Torso Shot is delay x2.3
Flame 1 is dam x5, Flame 2 is dam x8, Acid 1 is (not sure) x3, Acid 2 is dam x4.8, Torso Shot is dam x3
Flame 1 is dam x5, Flame 2 is dam x8, Acid 1 is (not sure) x3, Acid 2 is dam x4.8, Torso Shot is dam x3
da13ear
Tue Dec 21, 2004 8:17 am
#4
Sup Razer, we should do some hunting together soon, as i am on SS too. In any case, i read that you are alpha-testing the combat revamp. Is there any news that you can share about commando & the revamp? I just dropped master because as we all know, only FT is any good, but i LOVE the idea of the badass commando. Wish he still had melee mit 3 instead of ranged mit 3.
RazerWolf
Tue Dec 21, 2004 2:28 pm
#5
I'm not 100%, as I only ran limited tests, but AFAIK, Single and Cone have the same mods.
And no, I can't share details on the CU, NDA and all.
And no, I can't share details on the CU, NDA and all.
HarleyDan
Wed Dec 22, 2004 1:11 am
#6
Does Flame Single 2 and Flame Cone 2 have the same damage mod?
Page 1 of 1