Commando Archive
Thread: with the new dungeon open...
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tntkiller
Tue Feb 24, 2004 4:19 pm
#1
what do you think?? i was there today and even with buffs i did bad bad damage
i was along with some fencers and tka's and they stood toe to toe knocking them down while i died(fully buffed)
usualy i feel happy going in and fire away but now i felt so useless there
o well im smuggler too at least i could slice the doors hmmppff
drunkengeko
Tue Feb 24, 2004 5:36 pm
#2
i had to flame and switch to tka
it is melee heaven in there
Hellshot
Tue Feb 24, 2004 5:43 pm
#3
I have fiddled around in the geo lab on TC, and it will definately be commando heaven if the HAR gets fixed as everything in there has little to no acid resistance. Heck, I was doing 2500pts of damage with the HAR just using overcharge shot 2 (had to aim before each shot though).
DecimusDrakar
Tue Feb 24, 2004 6:03 pm
#5
i thought commando's would be gettin love soon, but the new dungean is completely anti-commando. 65-95% heat resists and we don't have any other weapon worth a damn. why do we always get the screw job?
-Revan-
StangNiner
Tue Feb 24, 2004 6:14 pm
#6
Yea, the flame resists in there where outrageous, but most were vulerable or weak to blast. Therefore i was burning, then whippin out the launcher pistol. But, the only shot i have is bodyshot2, so even that was weak. I think the commando profession should either improve the acid rifle (which is a P.O.S), or swich acid rifleskill tree /w a launcher pistol skill tree. Just an idea.
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