Commando Archive

Thread: Current Status of Commando 8/15 Read this guide before posting

Ivoni
Fri Aug 15, 2003 7:23 pm
#1

I'm writing this because I am discouraged at all the posts on this page lately. I want to help people but half these posts are not constructive in any form.

So I thought I would write this so people could have a simple up to date guide of what to expect.

Welcome to the Commando Forum.

This is a class that has major issues. There is a fix in progress on the test server for our weapons. ETA is within two weeks. Read this message for more details

http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=8256

So, unless you are on the test server with a commando with the weapons OR SOE is gracious enough to post with details, no one knows the specifics of what exactly we can expect for damage.

Known Fixes.
1. Launcher pistol gives HW xp.
2. Flamethrower gives correct combat xp.
3. No longer receive 3x melee penalties.

What to Expect as a Novice Commando. To suck. Honestly. As a Novice Commando you are no better than a Novice Marksman due to our low Accuracy / Speed skills initially.

1. Using a flame thrower or acid rifle, you will miss. A LOT. Until acid 3 or flame 3. This may be resolved with the fixes on test server.
2. There is a 15 second delay after using the specials on the flame thrower / acid rifle. Again you will miss a LOT. This may be resolved with the fixes on test server.

I'm novice Commando - now what.
Get a Launcher Pistol. Now you have two options

Option 1 - get pistoleer skills to do damage with your Launcher Pistol. Healthshot 2 and MeleeDefense1 are nice.

Option 2 - Suck it up and just kill things. Solo. Bunnies are your friend. Durnis / squalls / etc. Things you can kite are best.

Yes this class lacks definition or direction from SOE.

Yes this class got majorly changed prior to release.

Yes this class has issues. Big ones. Go be a CH or Pistoleer if you don't like that.

No, you cannot use the Beam Rifle. No one can. /Bug it.

No. No one knows why we have to get master unarmed.

Yes, our titles are silly.

Yes, the lack of armor piercing is annoying.

So, let's wait for the patch and see how things improve.

Thanks.

Ivoni the Bunny Slayer
Commando, Intrepid
Acid 4, Flame 4, Heavy Weapons 3, Field Tact 3



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
gobhigh
Fri Aug 15, 2003 9:41 pm
#2

In summary: here are the problems, so unless your bringing something fresh here don't post it cuz we know it already


Hey it won't happen but I can dream can't I.

Ivoni
Sat Aug 16, 2003 11:23 am
#3

Indeed. Logged in to boards to read messages to see what help I can offer and all I find is more of incessant bitching, whining, and basic hate.

Here's hoping.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Drakeal
Sat Aug 16, 2003 11:28 am
#4

You hit the nail right on the head, but it wont stop those people who post about Why is this that way? is this class gonig anywhere.. blah blah.. because they jsut wont read this.. they Post.. than read.. lol



---------------------------------------------------------------------------------------------------------------------
Drakeal - Commando, Maybe now i can kill a Womp Rat with this Useless paper we... i mean Flamethrower!

Commando for Life
Trash
Sat Aug 16, 2003 3:41 pm
#5

heh, apparently I'm guilty of asking about the Beam Rifle, which was already known. Let me try a note that I don't see listed above lol.


Using supression fire with the launcher pistol grants pistol xp for the damage done by it, and not heavy weapons xp. I assume this is a bug, and have /bugged it in-game.


Trash


Nytewaulker
Sat Aug 16, 2003 5:37 pm
#6

Yep, agreed.


I got my first box of Commando today and my first flamethrower (and Ive been a commando since july 18th heh)


I missed alot but..


Flame Single 1 does uber damage - 1057, 1033, 149 were the first 3 hits I got using the move. Im content and it makes me yearn for Flame Single 2 and hopefully the speed bonuses fixs things up a bit.




-Tzo Tarinik, Tarquinas
-=Efoshe Veze (The Ithorian Bad-Arse), Test Center
Crashcart
Sat Aug 16, 2003 7:33 pm
#7

Jeesh, I thought I posted an actual guide a few weeks ago that was constructive and didn't give anyone an attitude in the process... hey wait I did.


This post is nowhere near a guide.. it's more of a putdown to the commandos that are upset about the profession and voice it!

Ivoni
Sat Aug 16, 2003 9:22 pm
#8

No. I like guides. I like Constructive. I like positive.

Hey...I hit for 2100 with flamesingle 2 today

Just tired of 1/2 the posts on page one being useless.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
-Sadi-
Sat Aug 16, 2003 10:18 pm
#9

its all very true and i can wait for them to fix it. theres one thing i want hotfixed, and thats the range. range needs an immediate fix other than that im happy that they are even trying now.
Ivoni
Sun Aug 17, 2003 1:05 am
#10

Shrug. They had the one patch on the server for a month and they missed a ton of stuff they broke.

Coding is rough. I kinda like the once a month approach.

REALLY like the two week.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
OdinLoki
Sun Aug 17, 2003 4:19 am
#11

bump
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