Commando Archive
Thread: I challange any commando to answer this question
Its been asked numerous times by various posters and nobody has answered it yet.
We know that smuggler and pistoleer specials work with the launcher pistol
My question is do the pistoleer speed and accuracy modifiers work for the launcher pistol? What about BH speed and accuracy mods for pistol?
yes
Atleast thats what i assume for 2 reason
- It only makes sense because it uses Pistol moves
- It only makes sense because there is no +Launcher Pistol Mods.. so i'd assume so..
i really don't think we need LP specials... i know it would make them better... but i'd be really quite pissed if i saw a million pistoleers running around dabbling in commando "because the specials are awsome" like the case is with BH...BUT if they do give specials for LP... then i'd like to see a heavy Rifle (Beam Rifle??) and a Heavy Carbine (E-Web??) added to the novice commando box and moves for them as well... only fair the the carbine/rifle lovers.... i mean at least those two are "medium" sized weapons... a pistol is a small arm... the only thing that fits commando about the LP is the BOOMS that come with it.... i'd also like to see something like some of the heavyweapons that were in Darkforces(the first) never played the second much...like the Photon Cannon (that also shot rockets as a secondary fire) andthat gun that the all the Trandshins used (i thinks it a concusson rifle) it made the blue looking flame come from thegroundbelow thetarget and could hit multiple targets in frontof it....i'd really like to see a grenade launcher... just some ideas if you listening Devs
Ino -Commando- ![]()
Vangeth wrote:
that gun that the all the Trandshins used (i thinks it a concusson rifle) it made the blue looking flame come from thegroundbelow thetarget and could hit multiple targets in frontof it....
I love love LOVED that gun!!