Commando Archive
Thread: New Some Advice
I didn't see your post until now...though I couldn't get on the boards much yesterday.
In terms of pure offensive power Flame IV is the way to go. The Flamer is reasonably fast, does excellent damage and is way less expensive per shot than the charged-heavy weapons used un the heavy weapons support line.
If nothing else, FlameSingle2 (which you get at Flame IV) is probably the most highly used Commando move (by those who have it) and almost doubles the effectiveness of FlameSingle1
The Heavy Weapons Support line gives you option, though. It lets you to very good damage (typically better than Flame Single 1, and probably FlameSingle2 against armoroed opponents--and three of the four weapons do damage in an area of effect around the target to boot) and do Blast, Energy and Acid damage (though Heavy Weapons Support III...at HWS IV you would also have gotten electricity) and they allow you to do all this damage from a reasonable distance.