Commando Archive
Thread: Fix Patch apparently coming tomorrow 10/10
http://forums.station.sony.com/swg/board/message?board.id=Announcements&message.id=139
I especially liked the following:
Stimpacks don't work on AT-STs
We removed the ability to heal AT-ST through medical means. Please note that any 'organic' faction perk (like Stormtroopers or Rebel soldiers) can still be healed with medicine. It makes very little sense to apply bandages and bacta to a mechanical vehicle such as the AT-ST and return it to full health.
SOE is really kicking them when they are down...first blast damage,and now this as well...I didn't see anything relating to directly to the Commando Profession or our Flame Throwers...but maybe I missed something...
Uh-oh.
The mention that you don't need to be certified to use a wepaon effectively (and that's good that they're fixing that), but they did not mention that being certified in a weapon seems to hurt you. I am not certrified with a T-21 and doing full damage...I obviously am certified with a Flamethrower and am doing pretty low damage.
Based on what I've read elsewhere on the boards I assumed this was due to a "reversal" of the rules on calculating damage with weapons for which you are certrified/uncertified. If my Flame Single2 is supposed to do 1200 damage in PvE (and I'm taking 2.5 times melee damage). I'm dead meat.
(The 1200 was what appeared in my combat window...after the creature applied either armor or heat defenses I actually did even less damage to it..about 840).