Commando Archive

Thread: I'm sorry but this doesnt add up

HimFan
Mon Nov 03, 2003 9:40 pm
#1

I have been playing as a commando right after i hit master smuggler a few weeks ago. I now have 3/4/4/0 on my road to master commando and its been fun (but i always hated the 2.5x melee damage). BUT after reading the patch notes something has crossed my mind; When commando use a special (/flame2) they go into melee range. I have no problem with this because i cant count the times i been saved by somthing burning to death befor it got over to BD me. I call this a risk im willing to take.


Yes, a risk because it has a better upside then a downside (3k in xp or death and run back). Now with the DOT only going down to 1 meansmore Insurance! Yes and lots of it because us commandos like to die . But now we are dieing over one point that meanswe have tothrow another 18k in the whole for a 3k mission. As a smuggler i need to have things on me at all times for when someone wants something sliced or have some spice made. But im also a fighter that can make alot of money in more then one way but all of then involve dieing alot.


Simple answer: Take off the 2.5x melee damage or make the DOT that goes down to 1 ONLY on peopleNOT ncps.




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