Commando Archive
Thread: 15 sec delay question?
What was the reasoning for the 15 sec delay on the FlameThrower and Acid Rifle??
I am assuming because it was doing an unfair amount of damage for just the norma delay on the weapons. However the LLC with the BHs is more accurate and longer range then either the flamethrower and acid, however does not have the 15 second delay with specials?
That just got me thinking that since the LLC was a heavy weapon it should get the same delay as the commandos heavy weapons or that the commandos weapons should not have that 15 sec delay on them...
the difference in LLC to FT is speed mods.
LLC incurs 2.5x damage
LLC has lenghty delay
LLC has to be within 15m to preform specials other than Overchargeshot1-2
The range is 16m and the delay is not 15secs.. more like 5 seconds...
Leave us BHs alone, we have it bad enough as it is.
Hmm...
A LLC not doing as much damage as a FLamer?....if we dont count the burn....The LLC still got AP 1, while flamer got AP 0.......Back when I was master commando...I saw my cousin outdamage me with his LLC on mobs that had 20% resist on elec, and no resistance to heat....
And on mobs with armor...
And on mobs that had no resistances...
Heck, he had a 15k hit on a mob..and all i could pull off was a 5k hit..
But..yeah..the FLamer can be experimented to higher damage and sliced to higher damage..on paper..![]()
"Yeah, but my LLC doesnt set people on fire or do as much damage as your flamethrower.
Leave us BHs alone, we have it bad enough as it is."
I am actually a BH as well.... Just seems unfair for me to have one class have a 15sec delay on specials while another class does not on basically the same weapons, ie Heavy Weapon....
A LLC not doing as much damage as a FLamer?....if we dont count the burn....The LLC still got AP 1, while flamer got AP 0.......Back when I was master commando...I saw my cousin outdamage me with his LLC on mobs that had 20% resist on elec, and no resistance to heat....
And on mobs with armor...
And on mobs that had no resistances...
Heck, he had a 15k hit on a mob..and all i could pull off was a 5k hit.."
OK, and why shouldnt we count the burn? You pull off flame single or cone(not a commando so dont know if that sets on fire, too) and you set someone on fire, every few seconds they take damage in addition to your shots and the fire ignores all armor and resists, yet you think the LLC has an unfair advantage?
IMO, your fireDOT more than makes up for any speculated extra damage an LLC can do.
A 15k hit, huh, what was he shooting at, gubburs? Heh, actually I cant speculate on that, Ive been on Dantooine the whole time since getting lightning single 2 and I only do 6k damage max in the combat window(LLC is 733 max damage) and all I see for actual damage is 2-3k.
I dont mean to bite your head off, but with all the combat class changes coming up Im getting a bit irritated when people want to get BH made even more ineffective.
Go solo some high lvl force npcs.. like a nightsister elder or dark jedi mastah =)
with 3 different flame dots they go down like flies but with LLC.. u're hardly making em notice u ![]()
thats what true commando flame is about ![]()
heavy armor + 90%all res.. 29k ham.. pfft ![]()