Commando Archive
Thread: Arnold
Wouldnt that be nice. But on a more serious not commandos are suppose to be elite fights. Not elite body-bag fillers. Now we a a support class instead of the main fighter. true we do alot of damage but we still did bad on certain things. Lowering the dot of the fire help but 2.5x dam mod just sucks. I can live with it and without the FT if they made or disposible weapons cheaper or make the weapon reuseable and just let Weapon Crafters make ammo so i doesnt cost 30+ per item.
Screw that, I just want to fling Skillsaw blades at people and have them sink 3 to 4" into their skulls like Arnold did. We could have it in the Tactical tree.
phear my skillsaw blades!
"Please, don't disturb my friend.... he's dead tired"
And you know the second the cameras stopped rolling, Arnold was just killing himself laughing
Not sure if I gotall what the original post was about. At any rate it was funny. One thing you should note. you CAN unequip your flame thrower during the cooldown phaze, and receive all your unarmed defensive bonuses. I usually do a knockdown 2 on an enemy and then pull out the flamer. After that (7-9 seconds of waiting) I procede to kick the snot out of them with my fists of fury. Trust me I do it all the time, and you can too. The only problem is not getting hit while you are doing your flame 2 attack ![]()