Commando Archive

Thread: Arnold

Jamfl
Tue Nov 04, 2003 6:14 am
#1

I think this probably been said but has anyone every seen commando with Arnold in it. He knew weapons extensively. Also knew some unarmed and knife fighting. Sounds like SWG commando except that commandos are a shade compared to Arnolds char. in the movie. Yes we are able to do alot of damage. But the chances of this happening is slim. Us real commandos know we arent powerhouse. As a pure class we don't stand a real chance. I don't mind the 2.5x damage vs melee unless they made it able to unequip our weapons to our hands during the cooling process. I understand not equiping other weapons but your hands not a problem. Gives us a reason to use unarmed. I know people now use warcry which is good but wouldnt it be better to be able to unequip FT or HAR or what not. I think all professions should be to to be far but it would help commandos more I think. Well this is just my 2 cents. Take it or leave.



Medic / Novice TKA/Master Commando
Rebel Lieutenant Colonel
Novice Artisan FarStar

Gothmoanitae
BE 1042 Ch 1112 Rifleman 3001 shadowfire

"Die with Honor" Jamfl Tawor of Eclispe

"One who sets the entire army in motion to chase an advantage will not attain it." Sun Tzu
Celerity
Tue Nov 04, 2003 6:52 am
#2

for some peculiar reason i laughed my ass off reading this post
Jamfl
Tue Nov 04, 2003 7:31 am
#3

lmao



Medic / Novice TKA/Master Commando
Rebel Lieutenant Colonel
Novice Artisan FarStar

Gothmoanitae
BE 1042 Ch 1112 Rifleman 3001 shadowfire

"Die with Honor" Jamfl Tawor of Eclispe

"One who sets the entire army in motion to chase an advantage will not attain it." Sun Tzu
Sadius
Tue Nov 04, 2003 7:38 am
#4

Lol, does that mean when we are finished with our profession as a commando we get to settle down and become a Politician?






Sadu - Master Commando (Lowca)
Straight from Merriam-Webster Online:
Commando: a military unit trained and organized as shock troops
especially for hit-and-run raids into enemy territory.


We can hit and run.... but it's mostly running while being hit.
Jamfl
Tue Nov 04, 2003 9:21 am
#5

Wouldnt that be nice. But on a more serious not commandos are suppose to be elite fights. Not elite body-bag fillers. Now we a a support class instead of the main fighter. true we do alot of damage but we still did bad on certain things. Lowering the dot of the fire help but 2.5x dam mod just sucks. I can live with it and without the FT if they made or disposible weapons cheaper or make the weapon reuseable and just let Weapon Crafters make ammo so i doesnt cost 30+ per item.




Medic / Novice TKA/Master Commando
Rebel Lieutenant Colonel
Novice Artisan FarStar

Gothmoanitae
BE 1042 Ch 1112 Rifleman 3001 shadowfire

"Die with Honor" Jamfl Tawor of Eclispe

"One who sets the entire army in motion to chase an advantage will not attain it." Sun Tzu
Skinnyrumcakes
Tue Nov 04, 2003 11:33 am
#6

Screw that, I just want to fling Skillsaw blades at people and have them sink 3 to 4" into their skulls like Arnold did. We could have it in the Tactical tree.


phear my skillsaw blades!

PigeonToedRancor
Tue Nov 04, 2003 3:28 pm
#7

"Please, don't disturb my friend.... he's dead tired"


And you know the second the cameras stopped rolling, Arnold was just killing himself laughing

collateral
Tue Nov 04, 2003 3:39 pm
#8

Not sure if I gotall what the original post was about. At any rate it was funny. One thing you should note. you CAN unequip your flame thrower during the cooldown phaze, and receive all your unarmed defensive bonuses. I usually do a knockdown 2 on an enemy and then pull out the flamer. After that (7-9 seconds of waiting) I procede to kick the snot out of them with my fists of fury. Trust me I do it all the time, and you can too. The only problem is not getting hit while you are doing your flame 2 attack





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