Commando Archive
Thread: Cant decide. Help me.
Hey guys I'm stuck now wondering what complimenting skills I should take with my comando. Befor 2.5 damage mod and through most of it I planned on Master Comando and TK 4/3/0/4 and Scout 3/0/0/0 which I believe I would have more points left over but this is just the main points. Or I thought in case I got disarmed Master comando, and master TK. But then in the middle of the 2.5* Damage nightmare I found sanctuary behing a gurrek or a rock beetle. Once I saw the CH nerf I decided in case of the mod staying to get enough CH to keep control of my gurrek and that nerf hasnt hit yet so now I got a greater sludge panther and love it to so that means I would need to invest even more CH skill to keep it. So I would probably go Master Comando and 2 lines in CH depending on what they wind up being post nerf but the one for sure is at ?/4/?/?.
I really like my pets but I am kinda drawn to my usual style in these games of my individual characters strength, but I really like my pets, but fear more nerfs for a dime a dozen profession.
I'm so confused. Which way would you go?