Commando Archive

Thread: AoE Bug concerning FlameCone

StarNick
Tue Mar 23, 2004 4:47 pm
#1

Last night i was chatting with a friend about the horrors of the geon cave..and he mentioned something about the exploiters many times I saw there and perhaps others have seen (at entrance of cave...ppl able to spam 30+ shots in one and nearly killing the geons in a few seconds) Well..honestly, never heard of this bug..never go to the melee forums or frankly other combat forums all that much, so I dont know how well its reported there. But apparently, my friend saw a commando able to do this with flamecone..and thusly killed Lord Nyax in 2 shots.


This seems rare as ive never seen it, and involves certain corpse arrangements (corpse piles basically)...this just isnt and issue, but also a Corrspd. issue that should be addressed to the devs (havent seen it mentioned on these boards..unless if im blind, otherwise wouldnt make this post.


But, anyone seen/did this? And can confirm that it can affect the flamecone? (also with HAR's acidcone as well i guess, since its also AoE)


I'm just curious if other commandos have known about this/seen it.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Jeren_Sehn
Tue Mar 23, 2004 4:58 pm
#2

I thought they fixed it, but what you're describing is the famous "corpse bug". For purposes of determining the aggregate damage of any AoE attacks, including flamecone,the system counts up all "targets" within the appropriate range, including corpses. When doling OUT the damage though, it ignores the corpses and only counts the live targets.


So if I use flamecone 2 on a geonosian, and there are six dead geonosians within the blast of my cone, I get 7x damage against the one living geonosian.


Using this bug is an exploit and can get you a temporary ban if you're caught.






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RazerWolf
Tue Mar 23, 2004 5:20 pm
#3

It's a really stupid bug, sometimes it takes valid targets and bounces the damage off 'em. I've flameconed tightly packed STs before and hit one for 30k damage each time.



_________________________________________________________
Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

Brynneth - WoW, Argent Dawn
TBC - WoW, Tichondrius
maddogs
Tue Mar 23, 2004 5:49 pm
#4

yes i have stated this bug befor tho it was a bit back


there are 2 curint aoe bugs well actuly 3 but it mor aline of a stat bug


1 targets within a aoe attack that are not attacking nore are the ones targeted do not take dameg tho they will take wound dameg and stats chang


2 the corps bug or spawn bug were aoe will hit a singel target multipel time



3 stat bug (this actuly gos for all status chaging attacks ) even if the target doges/blocks/counter attacks they take the stat of that attack (exampel a dizzy attack is doges/blocks/counter but you still becoum dizzy )



===============================================================


Daniel' Judson-Leonheart

maddogs
Tue Mar 23, 2004 5:50 pm
#5




dubel post sorry

Message Edited by maddogs on 03-23-2004 04:51 PM



===============================================================


Daniel' Judson-Leonheart

RayvinCorp
Wed Mar 24, 2004 4:16 pm
#6

What about the bug where you can sit inside a faction base on the top floor and hit all the troopers outside? Its kind of like the CM bug.



"Anybody can die to a durni, but it takes a Commando to do it with just the right flare...."
Theedage
Thu Mar 25, 2004 6:20 am
#7

I tried this once to see what all the hub bub was about back when the smc cave was changed. I quickly left once I saw what was happening.

Now at the geo cave when people have piles set up I try to pull as much as I can to the entrance to kill them - SOE doesn't give enough to care to take care of them, so I'll take care of them.



*
Dizko Roota - Master Commando - Bria - Retired as of 04-07-04

Captain in the Imperial Navy

Bria's Official Jedi Wedding Assassin
StarNick
Fri Mar 26, 2004 3:13 pm
#8

yah, i only made this post because of the geon cave...get mouthed off by exploiters doing this at the cave entrance..from what ive seen its almost every server (seen it on a few..)


and whats gotten me even more annoyed..a friend of mine (who i commonly talk about here..that TKM/Master Brawler/Master fencer) actually said to me that devs should let them have their fun..etc..etc


Boy that started off a nasty little debate





--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Yo-Ma
Fri Mar 26, 2004 3:20 pm
#9

i'm all for fixing this "bug", but until then, i'll be damned if they ban anyone for using it! i dont exploit intentionally, but to tell me that i have to take the effort to move away from corpses when i'm knee deep in combat in order to use flamecone/acidcone?!?! that's a negative.



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