Commando Archive
Thread: Thermal Dets.
"a round bomb used by smugglers and mercenaries, most of these weapons originated from a design first built on Talesia. They are essentially a casing which contained a shaped charge of baradium. The use of baradium made the weapon extremely dangerous, even for the being who threw it, as the element was highly unstable. Depending on the size of the charge, a thermal detonator would essentially atomize all material within a spherical area centered on the charge itself. Anything outside the range of the blast sphere remained virtually untouched. The baradium was activated by a switch, which would release a short burst of energy into the baradium mass, causing it to explode. "
Source Abbreviations Listing
ROTJ, CPL, ROE, EGW
When you have a weapon that ATOMIZES its targets, having damage comparible to a single sniper shot according to our weapons rules seems like quite the understatement.
Prehapes I was too harsh with my words, I look back at the final summary and think 'WT* was this guy thinking'
What I meant is that I am confirming the fact that Commando is broken, and not really worth the extra 15 skill points, hell, IMO it's substansially WEAKER than other professions.
My point, Commando is meant for high damage, Now, High damage is weaker than most other profs weapons, with a broken AOE
Thermal dets should do around 10k damage to EVERYTHING within the blast radius,No PvP Restrictions, No Rule restrictions, it's anindirect force attack so EVERYTHINGincluding the player and his buddiesif he is stupid enough to get that close should be literally burned flogged, and Owned.... Everything outside of the radius should be virtually untouched, with a scratch of like 100 damage or something