Commando Archive

Thread: Doh! Maybe we are meant to rocket jump QUAKE style!

Spekdah
Wed Aug 13, 2003 6:14 am
#1

I think I worked it out, we have some ex-ID software developers behind the scenes.


Thats why there's all this close in fighting with some nasty oversized weapons. We are just missing the rocket jump and BFG, whoops sorry heavy particle weapon jump special moves.


I can see it now, run up to famba, push mouse forward and look at the ground, hit the special and "BOOM"..... i'll be eye level with this mob andummm and well umwell I'd tag it and say "your it!". For extra height you could even combo it with burst run! Ahhh the memories, remember in quake though, pulling such a move of with the BFG?You needed some serious armour and the extra health boost, so maybe composite would help along with spices to take the self blast. You would surely need this to tackle ancient bull rancors?


Shihad <NsA> (getting ready to pull out ancient quake skills)


Novice Commando - Eclipse


Vanbowski
Wed Aug 13, 2003 6:27 am
#2

Ah yes...I think you're right. Lets see...I'm just about on par here as I was on quake. I went halfway through nightmare on quake before I realized rockets sucked agains shamblers(or whatever the big white things were called). I made it all the way to commando here just to find out rockets sucked against...well...everything above durnis and nunas
Ignean
Wed Aug 13, 2003 6:59 am
#3

The scary part is that the poor bastar-ds that become Jedis will probably be the real nerfed, broken, gimp class. Its just that no one knows it and the devs arent speaking on it.

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