Commando Archive

Thread: Stop Equality! This is my humble opinion

Twyst1
Wed Aug 13, 2003 9:11 am
#1

IMO too many people have EverQuest on the brain... It's not about everyone being equal, it's about what everyones specialty is and what they choose to do:

I expect to be blown to hell if a slow but insanely powerful commando hits me with a rocket or a grenade.

I expect to have my ass handed to me if a melee gets close enough to stab or hit me.

I expect to be immobilzed fast and hard if a bounty hunter is able to catch me.

I expect to be killed if a sniper takes careful aim and shoots out my eye.

I expect to be outshot by a pistoleer that is fairly close range.

etc., etc.

Everyone should have a different "niche" that goes with the class they choose to use, and everyone should not be able to do the same amount of damage, to me it seems like whatever weapon you use basically does the same damage and the range doesn't matter all that much, they just look different and have a different name.

I want to see notable differences between the classes and everyone should be able to kick ass in whatever they choose to do... STOP THE NERFING!



-=<(TWYST)>=-
ELDER WEAPONSMITH OF NARITUS
The NGE killed me 12-3-05

BoyOfLight
Wed Aug 13, 2003 9:27 am
#2

yeah but some jobs have skills that make them better then others even in their ideal areas..



For example a Melee against a pistoleer....


Scenario 1-- The pistoleer starts out far..the melee gets his ass handed to him


Scenario 2-- The melee startswithen 3 meters..The melee gets pistolwhip'd repeat'dly and gets his ass handed to him



Things like this where even your class wouldshine ( in this case melee) your stilling getting your ass handed to you because of skill design flaws





Egnar/Egnards Atop
Tarquinas Legion
Grand High Troll of The Troll Order/A Ninja of One
| If you played with force powers before it was viable, put this in your sig |
Akkurscid
Wed Aug 13, 2003 9:36 am
#3

I think if a person spends 3x more skill points on doing damage then he/she should do 3x more damage. Not less or equal or slightly more on a good special move that knocks you halfway dead.
Tastyclown
Wed Aug 13, 2003 11:30 am
#4

i think you're confused, twyst... and not just about riflemen shooting out eyes (it's bounty hunters that get eye shot, and it's a pistol move--but that's nit-picking :smileytongue


commandos would LOVE to be slow as hell, but be able tocrush whatever was their objective. too bad they're mad about being slow as hell, never hitting, and not doing enough damage to take out dwarf nunas before getting incapacitated. and of course, since none of their weapons have any range at all, it only makes things worse.


cammandos aren't striving for equality. they're striving to actually be good at what their special niche is. instead ofbeing absolutely laughable in their own niche, and FAR worse in any other capacity.

Eago
Wed Aug 13, 2003 11:34 am
#5

What you are describing is "Different but Equal" and thats not the way it is. If a select few classes have distinct advantages over the other classes, then everyone will be those classes. That results in a very plain, boring, and overall crappy game.



__________________________________________________________
Eago Mondavi - Intrepid

"Without the Empire we should be tossed like a cork in the cross current of world politics. It is at once our sword and our shield."
William Morris Hughes
Page 1 of 1
Previous Next