Commando Archive
Thread: 3 capper spineflaps>5 frag grenades
I love grenades and other things that go *BOOM*. I finally made commando last night and so I took out the pack of grenades I'd been keeping to celebrate and attacked some capper spineflaps on naboo. Normally these things go down to one or two bodyshots with a pistol. I found later that they die in one shot with a launcher pistol. So anyways I throw a grenade at a group of spineflaps. *BOOM*, one of them takes a mind hit and almost all of its mind is gone. The other two right next to it take minor damage. So AOE appears to sorta, kinda, maybe work a little. They all three swarm me. I throw my second grenade. *BOOM* complete miss with all three in my face. I throw my third grenade *BOOM* two of them take half their life bars in damage. At this point I have to heal myself as I am almost dead from them beating on me. These are light blue mobs btw. I throw my fourth grenade *BOOM*. One of the damaged spineflaps dies a horrible death. I throw my fifth and final grenade. *BOOM* another spineflap bites the dust.But wait, one is still alive and beating on me. How can this be? Ihave to bust out my trusty FWG5 and put it out of my misery.
Ireallyhope that this is somethingthat gets some love. Grenades are an entirebranch in the commando tree. I know that a pistoleer with a DX2 could smackthese thingsup all dayand not break a sweat.Grenades are expensive and they havecharges. With that in mind they should do boku damage.IMHO all three spineflaps should have been dead on the second'nade.