Commando Archive
Thread: Commando fix flamethrower/acidrifle acting as melee??
Not sure if this was reported yet.
Haveing just become novice commando the other day i am noticeing something very odd about how the NPCs respond to you with certain weapons you equip.
If you equip and attack useing a rocket pistol the NPCs act like you have a range weapon in your hand (as it should be), HOWEVER when i equip either a Flamethrower or Acid Rifle they come running up and attack me face to face as though i am fighting unarmed?!
Is this correct? and if not then it needs to be fixed as soon as possible.
Its a known bug as Ivoni said and a big part of our problem in our percieved power in PvP/PvE. They see us hit for 3600 in PvP or 12K+ in PvE and think we're over powered, but we're still just bugged. I walk around covert because I absolutely hate PvP and unless I've got a TEF and some one takes advantage of it I don't participate in it and the melee bug has a little to do with it.
Hydrargyrum
Commando
Kauri
It is a bug. Every commando sees it as a bug and needs to be fixed.
They are considering giving Heavy Weapons the bonus-to-melee-damage-done that rifles have.
I thought that was the case too, but last night, half as many mobs shot at me in response to me attacking as came running at me to melee me, so what is perceived as a flaw may merely more melee in your targets than shooters. I have also seen mobs switch from melee to guns mid-fight since our fix.
But gawd, the bruising the mobs do if they reach me. OWWW!!!