Commando Archive

Thread: Commando fix flamethrower/acidrifle acting as melee??

shadowcatk
Mon Sep 08, 2003 6:37 am
#1

Not sure if this was reported yet.


Haveing just become novice commando the other day i am noticeing something very odd about how the NPCs respond to you with certain weapons you equip.


If you equip and attack useing a rocket pistol the NPCs act like you have a range weapon in your hand (as it should be), HOWEVER when i equip either a Flamethrower or Acid Rifle they come running up and attack me face to face as though i am fighting unarmed?!


Is this correct? and if not then it needs to be fixed as soon as possible.





Shadow'kat Nightstalker
MasterEntertainer/Novice Commando

Strana Mechty Entertainment Center
Smugglers Run, Corellia
Flurry

"Mercy? Mercy is something the weak pray for from the strong, i do not have nor expect any mercy....the best a opponent can hope for is to earn my respect and if they cannot do that, then they are little more than pest to be exterminated for the common good and will be treated as such."
Ivoni
Mon Sep 08, 2003 7:00 am
#2

Yes. It's been that way since the game shipped.

We know.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
HydrAG
Mon Sep 08, 2003 7:14 am
#3

Its a known bug as Ivoni said and a big part of our problem in our percieved power in PvP/PvE. They see us hit for 3600 in PvP or 12K+ in PvE and think we're over powered, but we're still just bugged. I walk around covert because I absolutely hate PvP and unless I've got a TEF and some one takes advantage of it I don't participate in it and the melee bug has a little to do with it.



Hydrargyrum


Commando


Kauri




TBN, Kauri
Uninformed
Mon Sep 08, 2003 7:57 am
#4

Is it REALLY a bug? Consider that we need to close to short range to do specials. By making it a melee wpn, we are avoiding mega damage that rifle users get by holding it. Of course I understand the other side of the issue on damage to rifle users. So it is a "6 of one" problem.



General Jheball Sag/Dark Lord Malegant
Leader and Founder of the STORM Brigade
Nevs
Mon Sep 08, 2003 10:27 am
#5

It is a bug. Every commando sees it as a bug and needs to be fixed.



They are considering giving Heavy Weapons the bonus-to-melee-damage-done that rifles have.




Tobie' Nevios of Starsider
Master Dancer/ Master Image Designer
~~Dance like nobody's watching~~
Ulkaur
Mon Sep 08, 2003 2:46 pm
#6

I thought that was the case too, but last night, half as many mobs shot at me in response to me attacking as came running at me to melee me, so what is perceived as a flaw may merely more melee in your targets than shooters. I have also seen mobs switch from melee to guns mid-fight since our fix.


But gawd, the bruising the mobs do if they reach me. OWWW!!!

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