Commando Archive
Thread: does using a FT incur a melee penalty?
like riflemen get?
just wondering
(two commandos dueling would find this out pretty quick i'd imagine
)
My understanding is yes there is a melee penalty for using heavy weapons. For purpose of use they are considered identical to holding a rifle.
It would be possible to have covert melee players guard players against commandos. When you attack the melee character's groupmates they give a tef for the melee player to use. Even in range of the weapon's aoe you would be immune to its damage, allowing the melee player to walk up and say "didn't you kill my brother?"
No not right now. Although some people are suggesting it. But since Commandos have to be within melee range to use their weapons such a penalty would be a death sentence to the class.
Why have the commando learn the unarmed tree only to give them a melee penalty???
thanks for the info
hmmm...i'd rather have the range uped and give you a penalty
MrValentine wrote:
Why have the commando learn the unarmed tree only to give them a melee penalty???
Good question. . . im still trying to find out the benefits of having this tree in our training. . . Nothing we do suggests unarmed. . .
Shadusdarkmour,
um....NO
If that is the case then just remove the unarmed tree from commando. I didn't train to commando to fight unarmed. "stand a better chance better chance"??? AHAHAHAHAHAHAHAH your an idiot.
If I'm to be weary of brawlers give me 64m range like a rifleman.
be weary of brawlers? WE ARE BRAWLERS for crying out loud
we should be given more def mods with melee/kd
Which is why, if I was to fight a meleer, I'd be using my Master Marksman skills too.
Because of focus on -one- thing alone, is where a Commando would get owned.