Commando Archive

Thread: How is Commando now?

Fondler
Wed Feb 18, 2004 6:16 pm
#1

I left shortly before the "we hate the commando class with a passion" nerf was implemented after being so thoroughly sickened by the developer's willingness to leave a profession completely useless for an unspecified amount of time in order to appease a small group of people.

Now that I've been gone for a few weeks, I ask you, my fellow Commandos...

How do we fare?

Are we even MORE worthless than we were before? Are we somehow magically better? Have people stopped complaning about being lit on fire now that they probably don't even notice that they've been lit up?

Whatever... subscription ends in 2 days, and I say good ridance . See you guys in April or so if i hear things are better.



no sig
Flitred
Wed Feb 18, 2004 7:37 pm
#2

things still suck as always..i'm a lucky one i suppose...i only wasted two months on the profession.....l8r



Sarg Marx

Ranger, Rifleman, MScout, Creature Handler
MMarxman, MCommando, MSmuggler, MArtesian (Holo #1), MArchitect (Holo #2), MDroid Engineer (Holo #3), Master Dancer (Holo #4-to be left unfinished)

Imperial Colonel
Bloodfin
-RancorOwner-
Wed Feb 18, 2004 8:05 pm
#3

with lower levelish things vuln to heat , were actally better. they pumped up our damage a ton (i can do 14,000 with a flamesingle2) but for more krayt-ish type things or thigns with high heat resists (players with armor.....) were pretty much dead



____________jauhkar____________
such a shame, my defences have become my own restrictions
Aalamyen
Wed Feb 18, 2004 10:19 pm
#4






-RancorOwner- wrote:
with lower levelish things vuln to heat , were actally better. they pumped up our damage a ton (i can do 14,000 with a flamesingle2) but for more krayt-ish type things or thigns with high heat resists (players with armor.....) were pretty much dead





usually the big lizards have blast vunerability so use an LP, Flamethrowers are NOT the only weapon in the tree



albino wookies > devs
Halmet
Wed Feb 18, 2004 10:25 pm
#5






Aalamyen wrote:


usually the big lizards have blast vunerability so use an LP, Flamethrowers are NOT the only weapon in the tree





Not the only weapon yeah, but the only one thats any good.



Master Commando
Naritus

Nothing to see here. Move along citizen.
Raptor2k1
Wed Feb 18, 2004 10:45 pm
#6

For everyone that's not a pistoleer though, they get the shaft.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


ArkanIrami
Wed Feb 18, 2004 11:18 pm
#7

devs just make pistoleer a pre req and be done with it.



Arkan Irami, Retired MSF Co-Leader
Flitred
Thu Feb 19, 2004 6:36 am
#8


Commando is Tied for 2nd most skill points needed to Master....but..the point requirements for Commando is just too much for me for the return we get....We are required to use even more skill points (PISTOLEER) to be good at a weapon we are supposed to be masters of.


Thanks, but no thanks...




Sarg Marx

Ranger, Rifleman, MScout, Creature Handler
MMarxman, MCommando, MSmuggler, MArtesian (Holo #1), MArchitect (Holo #2), MDroid Engineer (Holo #3), Master Dancer (Holo #4-to be left unfinished)

Imperial Colonel
Bloodfin
Logitition
Thu Feb 19, 2004 7:34 am
#9

What prof. do u guys play? If u run around with nothing but a Flamethrower at close range expect to be disapointed.



g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
Flitred
Thu Feb 19, 2004 8:39 am
#10






Logitition wrote:

What prof. do u guys play? If u run around with nothing but a Flamethrower at close range expect to be disapointed.




Where have you been?


Rockets Launchers - miss, High HAM, and are limited use weapons (EXPENSIVE)


Grenades - self Incap, absolutely Eat up your HAM, and MISS and are expensive


HAR - I guess you could say this works, but the Nerf'd DOT is better than no DOT at all....so the flamer wins out here too...


Launcher Pistol: no specials in MCommando tree, and zero pistol speed//accuracy improvements in MCommando


Isuppose we do have that heavy lazer thingamabob, but that likes to miss too, it is a limited use weapon, and slower than Christmas.


The Flame Thrower doing /anythingspecial2 does more damage than any of the expendable weapons, at a fraction of the HAM costs, and w/ speed sliced is just as quick.


So yes, please explain what weapon you think is anywhere near as good as the flamethrower?





Sarg Marx

Ranger, Rifleman, MScout, Creature Handler
MMarxman, MCommando, MSmuggler, MArtesian (Holo #1), MArchitect (Holo #2), MDroid Engineer (Holo #3), Master Dancer (Holo #4-to be left unfinished)

Imperial Colonel
Bloodfin
Logitition
Thu Feb 19, 2004 11:24 am
#11

I use rockets.


at 48-64m I am capable of 1 hit incaps and an 80% hit rate. PB's I have a 65% hit ratio at 48m and under. Buffed the Ham costs are nothing... unbuffed and in full 80% compo that takes 850 in the subs... I canlaunch out at least 15-20 of them if I have room. The new ones I use are a bit heavier than my old ones but that is because I am having the smith boost my 48m ideal to +38 acc so it will bring my +0 acc range to 45m and will hit even more.


Most of these guys on the boards do not use range... they run around with just the FT spamming specials expecting that +5 to KD to help them. These people are just like the ones that have dropped MBH cause they cannot compete with the spammer using their one special shot...


Commando is what u make of it.... if u want to have an easy spam one shot stacked defences so u do not have to play to the tee... then go TKA with pistoleer and fencer. I PVP ALL THE TIME.. I have been on these boards every day... I post about every 2 weeks....


I have been a commando for over 4 months... I will never leave it. There are guys in my guild that have a running joke... a few of em seen me pvp and seen how powerfull I was... how I am one of the last to fall in the squad... how I am one hit incapping at 60m and basically becoming a standpoint to the men around me. They asked my template and then studied it... they came to the conclusion that it SUCKED. They could not figure it out. No melee mit, no status defences, an FT and rockets, a rifle for my back up and sniping. (4004 rifle, check it... not much in that but 130 acc and 75 to spd) my defences are sub par 119 melee and 77 ranged... I took TKA for the medline and with 4003 I basically cannot KD or anything.


I can hold my own in pvp anyday... I am not talking duels...never do em, I am talking war... city raids, urban conflicts, open field engagements..


I do not spam... I constantly hot swap through weapons depending on my ranges. I once had a friend that is a TKA\Pistoleer\fencer stand over my shoulder at a lan party amazed at the way I hotswapped weapons depending on ranges, I was dueling a HDT zabrak that had killed him 10 mins earlier. I got farther than he did and brought the zabrak to an inch of his life.


it is how u play it. Do your homework. Have u ever seen a MBH played by someone who knows how to play him without relying on eyeshot? it is a marvel to witness... the guy will be using the right foods, pulling kites hot swapping through the ranges and can deal a smack down.


Foods are changed now... there are dodge foods KD foods, MONSTER mind foods... things like saving drugs till the last holdout for the ability to drop a pixie at the right time to be able to live through that KD+Dizzy and kill the punk that did it to ya...


Uben Haum'Qui <Artilleryman>


-If people do not listen this time like they did not listen the last few months... I will see u again in another 2 weeks





g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
deathsavatar
Thu Feb 19, 2004 11:29 am
#12

So what do you do when you can't afford rockets? A single rocket launcher runs 30-100k on my server. NONE of our other weapons work (HAR skill mods are broke, grenades self incap). The launcher pistol is a good idea, if they'd just make us more accurate/faster with it since we get NO skill mods for it.
DrakkoFett
Thu Feb 19, 2004 11:30 am
#13

Haven't heard anyone complain about the DOT since the patch. Now they are complaining about being one shot killed.


Sasher


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