Commando Archive
Thread: Commando ideas.
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TaloMox
Thu Feb 19, 2004 4:23 am
#1
Well it's 5am and I can't sleep, and started thinking about this game and how it's not fun for my lil ol commando anymore. Let me know what ya think. (btw, it's probably going to be a jumble lol)
Grenades.
Instead of giving us more range how about a grenade LAUNCHER with a cert for it at master? Maybe put a few specials in the field tactics tree for some status changes? Like I said, it's 5am, haven't thought about how to load it or anything. Maybe just drag a few stacks of grenades on it? eh...
HAR.
Move it into the ft tree and give it some clever little name that really doesn't fit it (kind of like all our titles now). And since resists are in place and such, maybe give the har a acid dot. While having next to nill dot dmg, have it lower resists so flames and bleeds do more damage.
Other tree left from moving HAR
put a few lp specials in there and maybe a new gun? Possibly a, well, for the most part, star warsy type shot gun? Repeating blaster, I don't know, something else maybe...
Eh, so, how is it? Good, decent, go back to lurking and keep my mouth shut?
gheena
Thu Feb 19, 2004 5:13 am
#2
how bout putting har in with FT/heaavy wep exp and making one tree a garnade launcher(sucks they nerfed flameshot dot dmg need another atk to make up for it or wep)
zenixoda
Thu Feb 19, 2004 5:42 am
#3
a lot of people have said nearly the exact same thing and its a good idea but no response from the devs
and gheena u miss spelled commando in ur sig
ThorBattlehammer
Thu Feb 19, 2004 4:03 pm
#4
I like the idea of a grenade launcher. there is alot of potential there. I also like the idea of a Mini Gun or a Heavy RepeatingLaser, that would be really cool
Another idea would be to get a Street Sweeper type weapon. Like a Heavy Duty version of the Scatter Pistol.
bAss_ackwards
Thu Feb 19, 2004 11:51 pm
#5
TaloMox wrote:
Well it's 5am and I can't sleep, and started thinking about this game and how it's not fun for my lil ol commando anymore. Let me know what ya think. (btw, it's probably going to be a jumble lol)
Grenades.
Instead of giving us more range how about a grenade LAUNCHER with a cert for it at master? Maybe put a few specials in the field tactics tree for some status changes? Like I said, it's 5am, haven't thought about how to load it or anything. Maybe just drag a few stacks of grenades on it? eh...
You mean have it work sorta like the fishing rod? Stick a few bits of bait in and fish away? It would be wonderful if we could have status changes on grenades. Being able to do various types of damage (blast, cold, heat, etc) isn't all its cracked up to be. 
Ralec_Fenn
Fri Feb 20, 2004 1:28 am
#6
Those are good ideas....I love the idea of a grenade launcher. Would be nice if it was done in such a way that it could use the different grenades that are manufactured by players as ammo. A heavy repeating blaster would be nice...something so that we don't have to blow through our heavy support expendables when we want to do damage other than heat and acid.
I had thought it might be interesting to add some kind of detonatable charge for use against bases and turrets. Something like a block of C-4 that the Commando can stick to a wall after sneaking up to it. The Commando could then get back to a safe distance while the rest of the squad draws fire, giving him time to blow the wall/turret. It would be something only usable on faction facilities....but do alot of damage to them.
It would also be nice if we had a use for the brawling we had to spend points on. Right now our brawling tree is useless. Why would I put down my flame thrower to punch at something that I can just toast to be done with it?
I had thought it might be interesting to add some kind of detonatable charge for use against bases and turrets. Something like a block of C-4 that the Commando can stick to a wall after sneaking up to it. The Commando could then get back to a safe distance while the rest of the squad draws fire, giving him time to blow the wall/turret. It would be something only usable on faction facilities....but do alot of damage to them.
It would also be nice if we had a use for the brawling we had to spend points on. Right now our brawling tree is useless. Why would I put down my flame thrower to punch at something that I can just toast to be done with it?
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