Commando Archive
Thread: History repeating itself...
That's exactly what is happening...I myself have made those references as well in some of my posts...But the problem is the Dev's are making all the same mistakes they made before...the bad part of history is repeating itself...this new Bonus for Melee attacks is a perfect example...We fought for many many months to get that 2.5x Melee Damage bonus removed...finally the Dev's admitted it was poorly concieved and it was lifted...now they look to re-add something similar...
Yes we are eventually going to see some love...I am confident of that...but how long? and what type of love? It would be easier to wait if we knew what we were waiting for instead of just some generic "combat balance" that up to so far has done us more damage then good...As TH put it so eloquently "Commandos are not a broken profession"...so this doesn't give me much confidence that we are even on the fix list...
Everything we told the Dev's would come back to bite them in the butt has come back to bite them in the butt...we told them before Patch 6, that their proposed changes would receive more NERF whines then before...and we were right...but agian, they failed to listen...
DecimusDrakar wrote:
But a FT is supposed to hit harder than a rifle, otherwise there is no justification for spending so many more skill pts.
-Revan-
Master Commando
If the only thing that should matter in the game is skill points, then everyone would all end up using the exact same class! Commandoes have more than just flamethrowers - they have PBCs and rocket launchers! The PBC is one of the most effective weapons in the game! And yes, I used to be a commando, so I know what I'm talking about. If you want to bug the devs about something, bug them about how useless grenades are!
xtxShifter wrote:
DecimusDrakar wrote:
But a FT is supposed to hit harder than a rifle, otherwise there is no justification for spending so many more skill pts.
-Revan-
Master Commando
If the only thing that should matter in the game is skill points, then everyone would all end up using the exact same class! Commandoes have more than just flamethrowers - they have PBCs and rocket launchers! The PBC is one of the most effective weapons in the game! And yes, I used to be a commando, so I know what I'm talking about. If you want to bug the devs about something, bug them about how useless grenades are!
You used to be a commando....that doesnt fly dude. si the PBC effective against a moving target? Is it effective at close range? Is it effective at all against anything other than turrets? Not really..
The HPBC is useless on everything but stationary factional NPC's.
"If the only thing that should matter in the game is skill points, then everyone would all end up using the exact same class!"
But a FT is supposed to hit harder than a rifle, otherwise there is no justification for spending so many more skill pts.
-Revan-
Master Commando