Commando Archive
Thread: What's more important to a Commando: Pistoleer or Doctor?
Well, as a master commando I don't beleive there are enough skillpoints left to get novice doctor... (you'd have 4 after mastering medic).
Medics advantages are obvious, healing yourself is nice.
Pistoleer would make you a master of the launcher pistol, even more so if you took smuggler dirty fighting 3 as well... but you'll probably still be better off with the flame thrower inthe vast majority of situations.
Message Edited by EnilzhaRufi on 02-20-2004 01:47 PM
You would be surprised, with a bit of food and fanshot I'm just as effective as when using the flamethrower - except I actually have some AP weapons that work. I love my Dx2
This is only at Pistoleer 1-0-4-3 mind you (by master I'll have 26 more speed too) so I'm assuming that by the time I reach that point I'll be more formidable than I am with a flamethrower.
Fanshot > Flamecone 2... unless you're unbuffed for action stats...
Yeah, well, some of us are too prideful for that.
(Although to be honest, as soon as I can copy my MC to TC I'm dropping it to find something that actually works right.)
That way I can have fun, and at the same time test out the commando revamps so that they go in a more positive direction.
I agree with fondler and as this guy said were to proud to drop it lol
i mean the title Master Commando gives a fear of dread to new players lol ![]()
And also I like walking around with my big flamethrower and scaring pple a lil bit in pvp although a rifleman can pawn me in 6 -8 head shots ( i have a 86% energy helm if u r wandering why i can take so much damage)
but healing would be better as a master medic its very gud means u can pawn biggger creatures without dying.
pistolers nice gives u more defense thats about it really